šŸ† Neo Monsters tier list (see first post) šŸ†

Maybe posion immunity for 6* and Overconfident strike for 7* will be better. It will make it inevitable.
It’s already S tier in PvE imo, the 7* form can one-shot anything and there’s no need for poison immunity in the 7* form.

:0 u r removing Hg Eh

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Let’s give it three. It will become 8 star

Honestly removing hold ground would be a buff if they changed from the brink to something else.

Exactly
It will guarantee mythic form

Lionheart needs frequent attention to keep it from doing critical damage, unless it gets poisoned. Honestly, I think almost all the buff ideas for it are ridiculous. They either don’t pay credit to its design or just buff it too much. The moveset is the same in both 6* and 7* form, we should keep it that way. The 7* form is very powerful, especially in PvE, and gets its first turn quickly.

I’ve thought of another buff idea that I think people would like… make Vengeful Recovery be Vengeful Blessing which heals the user and either does a shield or purify. My personal choice would be purify, giving Lionheart a way to get around some poison. The more powerful version would be the shield, leaving it still very weak to poison but the move will help Lionheart reach the next turn with full health far more easily.

As for confident strike on the whole… it could be made like Adverse Strike which has the range being 0-5% HP for highest damage but honestly I like how just a tiny amount of damage makes Confident Strike do less, rather than a random amount that will be hard to judge. The damage dealt in 70-99% HP is fine for 100TU, it just doesn’t feel good when you know it one-shots at 100% HP. Like I said before, if monsters have full attack stats with confident strike they do great damage with confident strike so it’s not like the move is desperate for a damage buff.

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This seems counterintuitive to me! Are monsters so chronically insecure that losing a sliver of health causes their confidence to halve?

I know Confident Strike will hardly get a rework, but there is still something I’d like to see implemented: an embellishment of the HP bar!

For example, the HP bar will have a red glowinh outline red if the monster has Fighting Spirit or Grit activated.
Similarly, it glows blue if it can activate Harden Carapace or Defensive Mode.
With Confident Strike, it could shine yellow when HP > 70% and be enveloped in yellow pulsating flames when HP = 100%

It sounds merely a graphic nuance, and it is! But how cool would that be?

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I agree some kind of visual indicator for things like that would be great. The game may end up with way too many to display properly but if it’s possible then I’m sure the game would benefit.

Sooo… update when?

I probably won’t update the tier list until after New Year because I’ve got a lot of projects I’m working on at the moment that take priority. I’ll do an update for the changes which came in the recent Neo update very soon though.

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As long as I can get my hands on Bluebane’s icon I’m happy.

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Zhulong deserves a better position imo. It can be S tier. I have been running a Zhulong FL with Mojinator at 5th for Hell Mode and Showdown Tower and it never fails to impress although needs a LINK Shadow FL. Those with a Tenebris can easily sweep entire teams with Zhulong-Tene combo and don’t forget that it can remove itself if becomes a deadweight.

Are you meaning it should be increased in PvE or PvP? It’s already S- in PvE and, given the link restriction, that means it’s more like S+/S for PvE if you can play link shadow easily.

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LINK Shadow has many good things. I am talking about PvE, it deserves S or S+.

He is no where near S+ level

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Pupupas summary:

• Stormoth can now kill reliably with Timestrike (and Timestrike All)
• Poisomoth will still one-shot
• same for Mistmoth
• Dreamoth is still RNG and unreliable
• Doomoth is unkillable holy shid
• Marksmoth will now kill with Double Catapult and you can do absolutely nothing about it

Plus the Devs solved the problem of free Mythics

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I feel like the moths should’ve had +9 potted already like every awakened mythic. İt sucks that shadow mist is 130 TU while on others it’s 104 TU. That’s a big problem.

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Haha that’s a clever catch !

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Yes

They smort

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