I remember a fight where my rosegeist had 5 eliminations including a harleking booster, he ravaged his team with the help of a crimseas for bloodcrave spam. I came across this guy again and this also stupidly targeted Natur because he was 7* he targeted Rose because he was the most dangerous and this time I lost because I managed his harleking (it was me who gave him bronzeshells with motor each time lol)
Wanna say my personal thoughts on tier changes
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The komainu duo should be both lowered to S- in PVP,theyāre very easy to counter if you have scarleguard,shiny cyclozar or even shiny spectrefox and archaeopteron with you.
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Archeopteron should be raised to S- in PVP,Nightwatch is a huge improvement over the 2 hit 200 tu move and is much less punishing against skips,and can counter thlug frontlines pretty well if thereās the fire one with it.
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Maeve should raise back up to C in PVE and maybe S- in PVP,the 6 new flutterdrakes (mainly oak,mint,and ash) have assisted her into becoming a bigger pain to deal with,less than 70 TU knockback that requires more than just one specific monster is not a joke. (That is unless arbustodon or mantiferno crash it.)
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G.F. Gloria is now much better with the buffs she got for 3 of her skills,revenge sealer is incredible against almost every monster with a revenge passive,vigor floral morph is a decent disruption move that got the tu it needed,and removing 100 tu wait to floral curse is insane and could possibly make her halfway decent in PVE
in PVE Iād rank her around D - C
in PVP Iād rank her in B -
Same thing with gloria,Xanacorn also got better,but nowhere near to the extent gloria did,95% speed is great and stun pulse becoming the regular one makes it a little more viable outside of link storm,idk what to make up of it but maybe low S- in PVE and low A in PVP?
Gets shotted by Megalo with 3 of your teammates being storm, and old link stun pulse was better bcz of the 30tu since you will always play him in a link storm.
Iām running him right now and he is a bit complicated to play since the stun nerf.
I would say heās low B or C tier.
I have a random question, because I feel I am missing something ā
For PVP, why is Spikiestornado (which relies on the presence of multiple other spikie mons in order to do literally anything) ranked at S-, while Spikiestorrant (who has the combo of nullifying strike + bloodfury) ranked at A? Even Spikestone (who has every single knockback skill at once) seems more useful than tornado?
Sure tornado has the advantage of speedy moves, but none of the spikie mons are stellar and having two of them at once being a requirement for doing anything seems like it would make him⦠well, bad.
Yeah I have no clue why Xanacorn got changed in the update, itās a weird nerf.
It sounds like youāre rating this mainly on it vs SEs? It simply isnāt damaging enough with nightwatch I think and the moveset is still a bit too unreliable.
All of these counters you mention are typically played in the early-game. I reckon the dogs should be played at the back of the team or the mid-game, where their entrances can potentially turn the tide. Versus legendaries they offer a lot more than most SEs do.
Thanks for the input though. Gloria will definitely get a re-evaluation since the buff in the latest update.
Itās true the storm one requires at least one other hedgehog to do anything, but that just makes it a bit awkward to place in the tier list. I decided to place it based on the power level of what it offers in the teams you make with it (which is obviously with another hedgehog). Thatās typically the high speed 50TU knocking back, but Iāve seen people use it with the others too.
To give a more detailed explanationā¦
Iāve got it written in the notes in the first post of this thread, but generally speaking for the monsters that want to be paired/grouped I place them so their average is what the power level of the group is when combined. E.g. If the Komainu duo were āS-ā when used together but one was the stronger of the two I might put them in S and A tiers.
I believe this better showcases which one(s) of the pair/group make it strong/function. However, this means the best one may be artificially inflated and the worst one deflated. I make the assessment at the time of how I want to do them because for some it doesnāt make sense to do it this way, but thatās what youāre seeing with Spikiestornado since itās reflecting more like the peak performance of what it enables rather than putting it lower because it requires the combo and then putting the others higher because they get carried by Spikiestornado.
Also, bear in mind that nullifying strike is not a particularly strong move. Most people know it from F.D. Maeve, who has boosted stats, or Sturgeonidas, who has boosted stats and a secret 1.5x bonus damage with all attacks. G.F. Gloria had attack boost+ to try and make it viable but even that needed a buff in the recent update because it wasnāt good enough ![]()
I just noticed something. Beetlebrute have similar power like shikaboom, what u think If he S+ tier (pvp). He is support in any team (FL, mid or endgame). U donāt even need heavy insect team. His suport its also easy to get.
Very underated monster.
He is actually underrated. He is even better than shika at somepoint.
beetlebrute was my 1st 9+ monster. personally i am unable to underrate him. XD
Isnāt flocculasaurus a bit high in tier list?
Oh how the mighty have fallen. Poor flocco.
I suppose this method is required to accurately rank, say, the flutterdrakes or the abyssoldiers. Team monsters need to be ranked assuming theyāre being used as such, makes sense to me.
Itās had something like 3 buffs since release and bug union has seen a lot more support (Mantisamurai, Maeve getting a lot more flutters, Onyxia defence buff). I play with Beetlebrute a lot and love the survivor bane move, but I think it does still require some bugs around before you can place it in a team. The comparison to Shikabloom is a very good one, theyāre very similar movesets and both tanky. Itās an S+ in my eyes but itās also the kind of moveset Iām bias towards so have been trying not to let that skew my judgement. I think the Shika comparison is enough justification for it though, thanks.
Storm themes and subthemes - 0:29
Super epics - 3:17
Legendaries - 6:48
Mythics - 16:08
Stormās highlights and new power - 20:48
Energy charge was nerf? what was it before?
Swift charge ally getting a time restriction from start of battle. Also, Nauticruiser got the 3-limit restriction on Nautipods
Maybe ignisparca be in s- rank? Has sleep immunity(so good for OoO) plus after overdrive every attack is good enough to take opponent down with a single hit(plus no move like poison, stun or sleep so safe in fl, if you wanna put it there)
Oh, i thought it was energy charge overall
Link fire OoO is not a supported archetype and due to the recoil it canāt get more than 2-3 kills (unless HP boosted). Itās also slow out the gates to start attacking so youāre very reliant on the OoO disabling the enemy team. I think itās good for specific PvE battles and in Whaleās Treasure, but in PvP itās fairly average unless it suits a particular special rule well.
it basicly killed legendary energy FL which is fair at the time but now that we have prixis and nyx etc it was an overkill sadly
7 posts were merged into an existing topic: Tier list change log