🏆 Neo Monsters tier list (see first post) 🏆

Update

Notes:

We recently had an update to version 2.20 which you can see here. This post will cover the movements with regards to these changes.

Leira had the time restriction on mermaid’s hex increased so it’s actually a restriction (it was passed fully by tidal entrance before) which basically means you don’t want to use her in 5th position any more. However, she’s still very powerful and worthy of her tier positions.
Sivanna had the solo requirement removed and revenge damage made one-shot in awakened. The monster is definitely great but I have a hard time putting it any higher in the general tier list because it wants to use backbite and in PvP it’s already A tier.
Jawshank take note this is now a small tool for saving your team from stun lock.
“Heal all” moves now do full heals properly!
All monsters created in battle now finally come with full speed (slowly over the years we’ve had them get there - remember the days where clone next came with half speed?)!! What this really impacts is it nerfs all Bronzeshell strategies.

Movements:

These are only with respect to the changes in version 2.20.

Persephia moves from E → D in PvP, the huge number of counters to protectors these days means this is probably always going to be low tier but it’s great to see it now properly function.
Wraithhost moves from C → S- in PvP, a tier below Geomagnus because I think the fact it gets countered by poison and it’s easy to disable so it doesn’t have one-shot damage. This has good potential though as stun protection, reliable combo enabling, countering tokens, etc.
Twighoul moves from A → S in PvP, now very viable to play because you combine it with “tokens” to sacrifice and get bloodshed partially charged and it does its thing of crazily countering protectors.
Pyramid golem vivimid moves from S → S+ in general and S- → S+ in PvP, this getting an attack increase has enormously pushed the power level of pyramid golems. You can legitimately run them to complete SCB (and similar things) without losing a single monster as well as make them top tier PvP viable.
Pyramid golem lavamid moves from S → S+ in general, no longer countering your own pyramid golems makes this an auto include with the others and it does a lot as a sweeper alongside vivimid. However, it is the most useless by itself which keeps it at S tier for PvP.
Lunartic moves from A → B in PvP, bronzeshells remove themselves faster and we’re seeing more token counters.
Nauticruiser moves from S- → S in PvP, the nautipods being sped up makes them pretty crazy now. They’re far from broken but if you can spam call supply after elem accelerate you can get a lot of value from them and it’s great if the opponent is trying to open you up to stun since the pods can’t be stunned.

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