Can anybody help me? I just dont know how to win with the doctors Team.
Or could you just send me the link with a Video abaut it, cause I didnt found one.
Hey there, newcomer. Just send me a few screenshots of your team and the enemy frontline so I know how to help you.
Should i send you the doctors Team or what?
And thx for your help
yes, just screenshot the 2 frontlines together, then open and SC the menu that shows the rest of your reinforcements.
give me 5 min
i just did it myself but i still Need help with my own Team could i send you Pictures of my Mons?
for teambuilding
yeah, sure. Good job with that, heheh.
I would put priority on evolving Chromewolf and Robinoid, since they’re very potent sweepers in their final forms, plus robin’s ability to poison can synergize very well with Oakthulhu. Do cherub and beetlebrave too; cherub will pick up tons of support capabilities, and stun bomb is insanely powerful.
I think a solid strategy is to put Freezard and Hydrablazer up front and have them both use unwanted. It will litter the opponent’s team with useless monsters that become deadweight, but they can’t be stun locked or put to sleep like they used to(those were some crazy times). They can also use life flip self and reckless attack to kill themselves within ~130 seconds of entering, so you’ve got to make use of them quickly. Follow up with robin and chrome so they can feed on the shells and quickly fuel their blood moves, just in case they struggle to find their targets. Another use of the SE unfrienders is they can use knock back to get rid of stun protection and thus expose them to beetle/cherub/cheetah’s wrath, or they can simply get rid of otherwise unfavorable presences. They’re pretty useless beyond that, so just don’t bother trying to save them lol.
You should definitely make full use of Leo and Sweetroll, since they’re both versatile support monsters that protect your team from stun. It’s a general rule of thumb in Neo to ALWAYS dedicate at least 2-3 of your monsters to stun protection.
Besides your legendaries and the aforementioned mons, the mons you should definitely give a chance are Gearwolf(keep him far away from mecha), Cheetah, Chronozar, all of the SE sleepers(do NOT ultra evolve them; trust me, they’re actually worse in their final form), and of course anything else with stun absorber.
That’s about all the specific info I’ve got, your inventory’s still young so there’s not a ton of chemistry yet. Just experiment with what you’ve got, try to get a feel for what generally works and what doesn’t. Try to train yourself at the same time as you’re training your monsters.
I appreciate all your work man.
Thx and I wish you the best
Ah, forgot to mention. You should definitely start getting to work on the starter labyrinth, because the starter’s final forms are all very solid. Galvbane is the best overall, with his ability to set himself up for a mighty quick killstreak. Rexkong is good in pvp frontlines due to his ability to deal critical damage EXTREMELY early in the match, often heavily disrupting whatever elaborate frontline setup the enemy’s got going. Wolfrozor doesn’t hit terribly hard, but his cooldowns are very very low, allowing him to apply constant pressure and simultaneously sustain himself. And Viridizardon often tempts the enemy to just forget about him due to the initial lack of a threat as well as the intimidating HG+bite combo, but he punishes remarkably well if he’s ignored for too long.
@Kuzey how did you do it?
Doctors pants team is doing my head in and I can’t get past it!
Anyone got a run through of how to win the battle?