[Need Feedback] Super Epic monster cost revamp

I can agree with this if you are going to give SS to them. Other than that, no. This will just ruin stuff, especially having the absorbers at more cost

Das ist eine richtig schlechte idee. solange wie man keine möglichkeiten hat, zwischen den evolutionsstufen zu wÀhlen, macht es das spiel kaputt. klares NEIN!!!

Calm down dudes! I just wanted to brainstorm with you guys.
Now it is very clear that this is not gonna happen :zipper_mouth_face:
Thank you for the feedbacks!

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Oder team kosten erhöhen


—> we neeed HIGHER team costs 215
or something else
only 206 is so boring
and make no fun anymore

teamkosten mĂŒssen nicht zwangsweise erhöht werden, wenn man zwischen den evo-stufen switchen könnte

Some Legends such as Magmarinus and Gyomurai should have a cost increase to 18.

On the SE topic I don’t think raising cost of SE will be something that anybody wants, however what you could do is lower some SE cost to 9. E.g lower cost of Virabbit, poison massacre guys, assisted accelerate guys etc. But no increases please, this would make the game harder in an unnecessary way.

Also @Has88san last overpowered SE they released was Captainwhiskers in june :wink:

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Every monster have to stay the same in term of cost. It doesn’t mean that if the monster is better than other he needs more cost. Every other game doesn’t make this different. They’re in a category which is legendary and they remain as they are. The only thing that distinguish them from the other is the ss. That can be and already is different.

Dont increase the cost over 206. It will just make people spam every legendary they can with all their SS.

We had a problem where the SS cost made it harder to build a team at 206 cost. Now you can trigger the SS on and off, so i dont see a problem anymore.

However i can see the game works for 210 cost :slightly_smiling_face:

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That’s what people want to have 16 legends with ss costs at 16 :joy: all this is honestly doing is justifing devs never putting good se in events and only releasing lower ones

Too be honest i want to be able to use 16 legends with all SS unlocked, however it would only be for PvE.

When’s the update

I agree on lowering some SE cost to 9 such as virabit,poison massacres,400bombs etc
Increase cost on galvbane,robin,jackal,etc to 11
I also agree increasing legends value cus theres no way magma fits on 13 cost or wharever he has he should have like 18 cost

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All costs should stay same otherwise devs will just never release good se in events and higher cost legends will be 12-18 pack gaurnteed instead of 6

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Also if such costs did come the higher ones would have to be never nerfed to lower then what their cost details in reasoning for the nerf

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Anyway the devs where asking for se not legends and was only a suggestion made by them it’s good to see them talking to the community.

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I love how you didn’t care about the epics a bit! Also i think a lot of the epics could have a rework to not be the same. The only unique epic is eggsecutioner because it has sleep immunity

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Thats actually true see then talk to the community its good but when the same community ask then for ex new features,friend points with + options,even theyr opinnion about somerhing they just ignore us

Yeah it’s still flawed but I’m pretty sure some hidden boss is saying no

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Friend points
200+ experience
Trading of ingredients
De-evolving monsters

@Dev_VKC I’m sure you can comment on them ???

He saw too many “De-evolve” comments and scrapped this higher cost idea

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