I would have suggested a single catapult. It’s so disappointing that the only one of his active moves that got an upgrade was Zealous attack-> Piercing blow with which he will practically one shot himself after using attack boost
Void catapult would be even better but probably too powerful with high speed.
Making it catapult on such a high speed monster is a bad idea, sorry. That’s just too nasty to face, unless it gets a 100s restriction from start of battle
fr, the cost to evolve them + what you get out of it really doesn’t balance out. Could evolve several other leggies with that amount that actually contribute.
If you didn’t think they were worth the grind, why did you go through all that trouble?
Also, Kong and Viridi have unique secret skills, Galv has a unique passive, the only one who doesn’t have anything unique is Wolf now because another monster got Void Guardian Execute… But otherwise it’s a decent monster.
While I agree with Exu that you probably should’ve better checked their moveset before evolving them, I very much support the idea of starter signature moves!
Viridrexus has Poison Exterminate and Raidkong has Immobilizing Grasp. Two ideas I have for the other starters are:
Galvbishamon:Timestrike → Flail of Time: targets one enemy. Deals more damage the higher the total seconds of the enemy team (130sec)
Wolfenrir:Ultrawave (All) → Absolute Zero: deals small damage to an enemy, doubles all their moves’ seconds and applies a shield to them. Deals critical damage to water enemies. Consumes charge (100sec)
remind me if you think these are not suitable for them.
WOLFENRIR : Assisted wave/ FENRIR’S CHARGE
30 sec: (One time only) This move charges energy and reduces the seconds of skills of user by 25 percent. It can only be used after 200 secs from users first turn.
RAIDKONG : Assisted blaze/ KONG’S PUNCH
100 sec: (2 times only) Deals medium damage and sends the target at the end of enemy reinforcements.
Dual throw instead of throw, .
VIRIDIREXUS : Assisted/ REX’S ROAR
100 sec: (One time only) Deals small damage to all enemies and increases the attack of teammates by 10 percent.
GALVBISHAMON : SECRET SKILL :
BISHAMON’S JUDGEMENT: (sacrifice self) Heals teammates,Deals small damage, critical after 2 or more kills to all enemies.