I am not going to waste 9 pots just to test it out.
Thatās smart, heās gonna get at least changed once pvp starts up and people see what he does. First impressions after some testing is that pushback should either be 50ish tu instead of 60tu of āstunā or needs its own function like a earthquake where it puts the order of ally1, enemy1, ally2, enemy2 etc when itās usable. It would make slow teams playable against fast, without absolutely annihilating them
You mean its not a pasta sauce? :o
I am currently unsuccessfully hatching for Medusa so might have it +9 anyway
Damn you spent more than 250 gems on her? Craaaazy
I am 30 packs deep with 1 copy.
Ooof i probably had my luckiest break in the last 3 years on her dident get the flower tho
bruh thatās the arrhytmia
Thatās 900 gems, itās not bad luck, itās still little, Iāve spent more than 1000 gems on Medusa.
and I spent 3 7-star tickets so I only got 3 fragments in more than 1000 gems
New endgame meta? Backbite monster, ldiefaeth, and mortilys
I mean technically if they have few enough units left you could spam it till everything is 110+ tu back and try to use double survivor and repeat , but thatās assuming that they donāt have any incoming units that can kill the frail flower before he can start screaming again
Tbh as I have no Leggie Pots itās going to be a while Iāll just do it anyway and take the Lās though
Iām honestly surprised nobody is really saying how strong this flower is, I canāt be the only one thinking it
It may be but pro PvP players aka those who are crazy, canāt run a strategy that is too situational and not consistent.
I had a conversation with Duck today where we both agreed that Orochi while being super strong is not consistent enough to run as a eg monster.
Right now for even coming close to any of top10 you need an extremely well built setup that will be consistent against many powerful strategies that the game offers now.
I do!
If you say so. You canāt counter this guy unless youāre running something slower than 1 of theirs tho, so the only real option is to take a 3v4 in case you meet him
Just did a very small test.
Took me more than 10 tries in test your team section before I could use it.
The big factor is that ALL of your teammates have to be behind ALL of enemy monsters.
You have bonuses, they donāt. And itās more significant of a tu difference on slow units
I donāt say itās not an interesting mechanic. If it punishes the good old 4x 85 speed fronts then so be it.
I just donāt see the hype - maybe as someone who switched from very aggressive frontlines to a very controlling team.
Itās a 99 speed team turn, what about that doesnāt sound strong af? I donāt run aggressive teams ever, quite the opposite