šŸ’” Monster Skill/Suggestion Box šŸ’”

Oh, I thought that you meant egg monsters. If you could catch more monsters like that to buff their stats then that would be awesome. :slight_smile:

Six trials mons don’t get stat buffs. They get speed upgraded and move time reduced like the rest of the egg mons.

Speed is a stat lol.

Technically it doesn’t get upgraded, it just gets higher frontline placement priority.

Suggestion: make more interesting epics.

For a general game play improvement, how about adding the limited edition monsters to the rare gold egg after a certain period of time (3 to 6 months maybe).

Here’s my new idea for snowhulk’s revised moveset:
Actives:
Ultrawave(250)
Confident strike(200)
Single revenant strike(160)
Rebuild(50, and make it heal 1/3 - 1/2)
Passives:
Regenerate
Excessive force
Compared to mons like searguard and galvbane, that’s really not so OP. The first kill is easy, but then he struggles due to his high TU, and he becomes a timestrike target. But excessive force totally makes up for it. Hold ground is absurdly common nowadays; literally like 30% of the monster pool has it. Being able to bypass that surely should make him a viable and unique option.

Edit- here’s also an idea for Drakozord Z’s rework:
Actives:
All actives remain the same
Passives:
Hold ground
Stun void(basically stun counter without the give turn property)
Secret skill:
Dual vaccination(70/100)- selects two allies and grants them poison immunity.
For those of you who think that’s overkill, let’s do a side by side comparison between him and aegis. Aegis’s assets are purify, desperate bite, give turn, and last but not least auto protect. Drakozord’s list is stealth all, stun void, DD, and vaccination. 4 on 4 sounds pretty even to me, and we’re not exactly calling aegis out for being too powerful, so Drako should be fine.

Yes!
Maybe make events for players under rank 25 similar to SotF UC SCB IC etc. Only they are much easier & give epics?

Also friendly pvp. The 1 way to keep people happy without giving out gems or legendaries

New monster:

Legendary shadow type

Name: Nimbjokey (a dark cloud with huge hands, evil eyes and evil smile)

Actives

Assisted dusk (all)
Untouchable (it deals critical damage to the monster who discover expose him and another random monster)
Bloodthirst
Escape (the monster goes back in a random position of the team)

Passive:
Fake entrance: when he enters he will have another monster’s appearance with full hp, but will not benefit the fake monster passive (ex. if he becomes Searguard he will not benefit roaring entrance). When hit he switch back to the monster he actually is without damage dealt (sort of shield entrance

Speed 55%

What do you think?

Dear NM team:

Now we have over 1200 monsters in the game :wub:Ā , include 60 or more legendary monsters. And we can know from the online story that someĀ legendary monsters like Kamiwyrm can bring water and rain for the desert, and they can understand human language. Such back groud introduction can enriches the monster world and provideĀ inspiration for you when design new event or story.(add one page in the monsters codex maybe? :oĀ ) Now most storiesĀ barely mentioned the monsters except the first ones…

And you can even let players provide the ideas! :DĀ One tinyĀ fairy tale can make the ā€œlegendary monsterā€ Ā more like a ā€œlegendā€!

Ā 

BTW, could you make a graph that shows how big a monster is compare with human? Like those in insect handbooks? I’m reallyĀ curious about how big the dragons are~ :wub:

I agree that adding story elements to the monsters, including old legends in new story lines etc is something many players would appreciate, especially those of us who don’t really care for pvp

I like it!
I actually thought of a monster quite similar (fake entrance, survivor, life flip etc.)
When he gets a turn while pretending to be another monster what happens?

that’s what I haven’t thought. Maybe I can add a secret skill that reveal himself but also in that case he would be pretty much useless. He should have a move that can use if not touched. Maybe a move called Untouched that deals critical damage to 1 monster so it wouldn’t be to strong to charge bloodthirst and powerful if not touched. Obviously when he gets the turn pretending to be another monster you can see his moves so you can still use them. I’ll edit the post.

or maybe instead of a move and a secret skill of untouched you can just use escape until he gets hit

I think I’m in right topic now.

hiteki_by_dynastygal.jpg

People are welcome to make up a moveset and name. I can give back story too.

New Passive= Toxic Body

If an enemy attack to your monster. Attacker enemy poisoned.

SE version

Passive =Toxic Body

Ultrastone All
Poison Eater
Bloodthirst
Poison Sting (160tu)

Legendary Version=

Passive(S)= Toxic Body
Hold Ground or Stun immun

Ultrastone All
Poison Eater
Bloodthirst
Poison Touch

Secret Skill= Instant Poison Touch

New Skill Ideas=

Heal Roulette
Blessing Roulette ( heal&purify a random monster)

no SE has Bloodthirst. Every SE with a blood move is bloodcrave except for robin with bloodfury

No
Revenatus Deucalizon have bloodthirst

my bad, you right

New monster based around a reply I saw earlier about ā€œthief killā€:

Actives:
1)overshield: similar to overwatch only it is activated when ANY teammate is attacked
2)Nominate teammate: forces one teammate to become a protector
3)slayerbane
4)bloodthirst

Passives:
1)thief kill: all kills while this monster is on the battlefield count towards its bloodthirst
2)reset revenge: resets all enemy bloodthirst/crave/fury skills on death

Sound good?

Seems a little OP. What if midas gets 2 kills on boxes? Then you would have 2 bloodthirsters charged but only 2 boxes killed. Then you can cannibalize him and completely shift the tide of the fight in your favor after nominating a gaiawolf for protection.

They should make another hunter island transfer. It doesn’t need to be for ledgendarys, just super epics and epics would be just fine. This could help people fill in holes in their teams. It would also be cool if they could make this a reward for an event.

Nerf Team turn

the monster who use team turn should not be included in it, TT should cost 160 seconds (super epic) and 130 seconds (leg).

and for the Deo haters (i got one)
Put the secret skill out
-charging 80 seconds
-bomb 200 seconds
-give bloodcrave or give hold ground as a passive