šŸ’” Monster Skill/Suggestion Box šŸ’”

Death sentence all requires setup and can be countered rather easily in several ways. Poison was the original counter to sleep, so sleeping poisoned targets may break the meta. Also desperate all is extremely easy to counter these days, all you have to do is hit nightrider once and the strat doesn’t work anymore.

burnsalot is great in pvp but fails to work in pve same with other legends such as warca or that time bomb guy their bomb attacks can’t damage over buffed enemies

they most likely have it like that so users can’t hack the game then transfer to a safe file and go undetected

I’m sorry, but it’s pretty apparent that Aurodragon needs a serious rework. I really like the way they fixed up Atrahasis, I think they should handle Auro in a similar way. Make it a guaranteed reincarnation, but make it only able to kick in four times, since that’s the maximum that heal rearguard can affect, right? And to be blunt, a move that heals allies in the back doesn’t tend to coordinate very well with a move that kills allies in the back. So lose throw, maybe replace it with purify or give turn, so he can make himself useful as long as he’s just sitting there.

How about a blood killer that can do critical damage to mons with bloodthirsty,bloodfury etc

They are balenced right now. If you add that move you nerf them when then don’t need a nerf at all.

People should think about what a move would do to the balence of the game before suggesting it.

Sorry,wasn’t thinking to much about that
Sorry,wasn’t thinking to much about that

I have aurodragon and I think that sounds like a good idea

I think its good idea to have featured supper epics too along with the featured legends.

Buff Metatherion. Give him double dreamhunt, or anything…

A pvp area where you can battel any time you want instead of waiting for events. rewards could be monthly depending on how much you won

a area were you can selet a friend and fight against him in a frendly match.

a pity timer for legendaries. ( intial percentage of getting a legendary is 4 increases as you open eggs and resets after you get one)

chat with friends.

Make it possible to replay ultimate challenges even without any reward… We will play it for practice different strategies.

@maxsee: I see where you’re coming from. The move is just a suggestion to focus on other aspects of the game. I believe rockoids havent fully explored in this game. The developers have increased the different types of tokens in game but haven’t,imo, made them a threat. You can utilize them in many ways, but I digress. Maybe if one random monster gets changed instead of 2. However, I do value your opinion and will think harder (no rocky pun intended :p) next time.

Active
Pass the Time (3 time use): mark target monster, if target monster skips a turn it’ll take damage. The damage will scale up the more times it skips, like crescendo.

Skip All (250 tu): all monsters skip a turn.

Passive
Purify Entrance

Rockiods could be waaaay cooler then they are now.

Bi*ch, rockoids rule!

This idea would be great for the Super Challenge, not for the UC in my opinion.

An idea for silver and gold keys on later levels (where they become almost useless, since you’re not searching for ingredients every day).

A permanent game mode which you only can play with a silver key (minor rewards) or golden key (major rewards).

@gmugen … i think that instead of changing them to rockoid…monster might have a passive entrance that cause them to freezeĀ two monster of their choice when they come in…sort of auto add 100Tu to the monster of choice when it isĀ their turn to play…in this way, if u happens to set up a bloodthirst, blood fury or bloodcrave team…it might be useful…And there will also be an element of strategy involved…since without bloodthirst…etc in play this extra 100tu might not be useful…since timestrike won’t exactly be available for use on it…

There should also be a new monster that when it is around, it might have a passive called ā€œEternal Wakeā€ā€¦whereby all sleep effect is rendered useless until it leave or is killed in the battlefield…><"

Sleep doesn’t need_that_much of a nerf.

Sleep should be nerf…Leogeist already sort of nerf off stun…He should have a brother or something that can prevent sleep…Beside if they kill him or knock him off the battlefield…sleep will be fully functionable again…

Sleep doesnt need a nerf at all… they’ve dropped so many poison monsters on us lately which indirectly renders sleep unusable… I’m not really thinking about using my sleep team for next PvP if it ever comes around cause of Tridrakhan Bane new eye dude terrordragon n all that BS… just too many poisoners now… there’ll be plenty people running abyss in their frontline which stops any hope for a sleeper setup to succeed.

I might be using goldtail at the end of team as a lifeline… thats about it.