💡 Monster Skill/Suggestion Box 💡

Yeah (ب_ب)

A small price to pay for going back in time

The Negator

ACTIVES:

Despairing Strike (100sec)

Disrupt: targets one enemy. Nullifies all status changes (shield, Stealth, Poison, Sleep etc) and stat buffs for 100sec (130sec)

Dispel: deals medium damage to all enemies. Ignores Stealth and shields. Deals more damage the more enemies are in stealth or shielded. (130sec)

Disarray: randomly shuffles the turn order (1 use)

SECRET SKILL - Disavow: kills an ally and summons it in the enemy team. Must be 6★ or above. 150sec restriction from 1st turn (+2 cost, 100sec)

PASSIVES

Dissonance: whenever a monster, ally or enemy, gets a turn via turn-granting active skill, its seconds are increased by 50.

2 Likes

Ogre magic:
-this skill applies 10% damage boost to one ally.
Orc magic:
-this skill applies 15% damage boost to one ally.
Crystal magic: (5 uses.)
-this skill purifies and applies shield to one ally.
Wind magic(70sec)
-this skill knocks back one ramdom enemy.
Cyclops magic(80sec)
-this skill targets one ally, the targets attack cannot be redirected to other monsters.the effect will go away after the target uses a skill.
Cast love magic(70sec.)
-this skill removes death sentence and curse to all teammates.
Storm magic:
-this skill deals medium damage to all enemies and stuns them for 20 seconds.
Sand magic(70sec)
-this skill summons two sandie’s next line of the enemy reinforcements.
Quantum magic(50sec)
-this skill applies shield to one ramdom monster on the battlefield.
Rogue magic:
-this skill removes shields from all enemies.

Quantum revenge:
-when this monster is killed by an enemy and the enemy is still alive it purifies and applies shield to all teammates.this skill can only activate after 250 seconds has passed since the start of the battle.

Cast love entrace:
-When this monster enters the battlefield it removes death sentence and curse from all teammates. This skill can only activated after 150 seconds has passed since the start of the battle.

life swap - targets two monsters (enemy or ally) and swaps their current hp values.

repulse/knockback entry - when this monster enters the battle it randomly knocks one opponent back to the end of the team/to next in line.

could also be called “the disser”

1 Like

THE ORB JUGGLER (inspired from Champ the Clown)
It would be like some sort of devilish, overweight clown/juggler with the 6 elemental orbs surrounding him
Somewhat like him:

(Found him when I was looking for a relatable picture for the monster)

  • Skills:
    Bloodmania (130tu)
    Basically bloodcrave+excessive force
    Sleep orb throw (50tu)
    Sacrifices the last teammate and deals medium damage to the enemy. If the target does not die, it would get a death sentence of 150 sec and the moment it dies from death sentence, the rest of the enemy team would be asleep for 300sec, but only if this monster is in the battlefield
    Bomb orb throw (50tu)
    Sacrifices the last teammate and deals medium damage to the enemy. If the target does not die, then the target will explode after 150sec, killing it and dealing lethal damage to other enemies, but only if this monster is in the battlefield
    Seal orb throw (50tu)
    Sacrifices the last teammate and deals medium damage to the enemy. If the target does not die, it would get a death sentence of 150 sec and the moment it dies from death sentence, the seconds of rest of the enemy team would be increased by 100sec, but only if this monster is in the battlefield. This is not a stun skill.

  • Secret skill:
    Instant orb trigger (1tu)
    This skill can be triggered only after 300seconds have passed since the start of the battle.

  • Passives:
    Triple entrance
    Insomnia

4 Likes

Necessary for releasing

6 Likes

A passive skill. Servo surge/Stun catalyst.

Stun effects against this monster are halved, and upon getting stunned their default seconds(move TU) will be reduced by 50% until they use a skill.

My take on a stun converter, I would picture this being slapped on a monster with high/higher than average TU moves. While the 50% seems massive, I think it’s alright since it’s only a one-time use, and not to mention the stun effects are halved instead of outright immunity.

2 Likes

Dude that’s a booba HAHAHAHA​:rofl::joy::rofl:.

Cool monster like upgraded chrono titan powerful moves that kills enemy besides im type of player using bomb,curse and sleep at the same time so it will fit to my team and if this monster will come out i will spend all my gems to get him… however… there’s one problem i see in this monster that will make him unstoppable which is his passive “sleep immunity” maybe you can change it to insomnia cause some will use one on one combo with him that will gonna be a head ache to some players at the pvp hehe…

Probably make the monster who has this powerful HAHA.

Actually that was a mistake :sweat_smile::sweat_smile:… changes done!!!

1 Like


Shiny auro’s skillset. Thoughts?
(Credits to @IronFist for sharing me this)

4 Likes


I checked shikabloom and they already fix his skills…

Wait a moment he had enemy revival ??

Yes, but I think the enemy will only revive if he was the one who killed it. Which sucks if you are facing superbuffed enemies.

Wow PvP Auro

Wtf🤡

Aw heal nah it’s bizzaro brutalaxe!!!

Name:Hoodini
Rarity:legendary
Cost:15
Type:bird
Element:storm
Description:modern magician owl with a red and black top hat.

Skills:

Assisted thunder(250sec)
Knockback(150sec)
Explosive dual repulse(120sec)
-this skill hits two enemies this skill knocksback the chosen enemy and place them next line of their reinforcement leaving a box jaw behind it’s place.
Link slayer bane all(150sec)

Secret skill:
-Inspire

Passive:
unwanted bluff entrance
-When this monster enters the battlefield it will adds 2 bronzeshells and 1 box jaw and ramdomly place it in the enemy reinforcements.

Unmovable.

1 Like