What if it was a goddess and me and @DMG_Anxag predicted it months ago
Yes lol
What message is this about?
Whatever is ketchup/bbq/meat related.
Monster idea
Deez (SE Stats)
Mythicide - Deals lethal damage to mythics and ignores shield and hg
Pure cure
Overwatch
Raw bloodthirst
Hold ground
Stun immune
Earth type monster that looks like a teabag with a face
why is its name Deez?
also, monster idea:
Soldiersaur (5*)
Type: reptile
Element: storm
stats: high attack, medium HP and DEF
Active abilities
Cover fire (100sec): targets all enemies; deals moderate damage, and lowerās enemy attack by 10% (stacks 3 times)
Morale (80sec): increases the userās teamās attack by 10% (stacks 5 times)
Hit and run + ( - ): targets one enemy; deals high damage to the target, ignores hold ground and shield; puts the user next in line in reinforcements
Grenade (120sec, 3 uses): targets one teammate; applies explosive revenge to the teammate
Passive abilities:
Detonator: when this monster leaves the field, all revenge skills, enemy and ally, are triggered
Determination: this monster can only take 1000 damage per hit (is ignored by excessive force)
Active ability ideas:
Bloodblast( - ): sacrifices the user to stun all enemies for 100 seconds per kill made by this monster
Bloodbirth(100sec): targets one teammate: clones the teammate at 50% hp next in reinforcements; can only be used if both the teammate and the user have made at least 2 kills
Snap of fate(80sec, single use): targets 4 random monsters on the field; immediately kills those monsters; ignores hold ground, shield, and cannot be redirected to another monster
Sonic stimulant(100sec): targets one teammate; that teammate will die after 50 seconds, but the time units of its moves are divided by 10 (rounds up)

Why doesnāt the teabag have a āteabaggingā attack?
What about Hit and Run+?
The entire moveset is teabagging
Secret Skill
Kami slash (1TU) : Kills everything on the field except the user⦠negate every Revenge and upcoming entrances⦠this skill overwrites secret seal as well as Camoflauge and requires 5 kill to use.
That is a better name thx
Defuse (200sec): targets one monster; the targetās time counter for timed effects (survivor, death sentence, etc) is reset; can only be used on each monster once
Hallucination (150sec): targets 2 teammates; these monsters are sent next in reinforcements, and are replaced with clones of the monsters at 1 HP
Determination (passive): this monster cannot be killed unless it dies with a teammate or it is the last monster on the field
Greed (passive): If this monster leaves an enemy at 1 HP after attacking, it gains another turn
I thought u r @RISE_Alex
Undertale, yeah
How useless
Hmmmmmmmmm
It could be used for ridiculous abilities like
[insert name here] (300sec): kills all reinforcements on the enemy team; can only be used if this monster has 10 or more kills
or
[insert name here] (passive): all dead monsters on the enemy team are added on this team, but with 1 HP and half stats
Iām Hmmmmmmmmm
Hmmmmmmmmm (123sec): causes all monsters to contemplate life for 400 seconds