Sacrifice Charge: sacrifices an ally Eyebit, slightly heals and increases charge (30 TU).
Wide Slash: deals medium damage to all enemies, more damage per charge, ignores Hold Ground and Shields (250 TU).
Summon Helpers: summons a number of Eyebits next in the reinforcements equal to the energy charges accumulated (160 TU).
SECRET SKILL - LINK Instant Laser Blast (only after 200TU from its 1st turn)
PASSIVE SKILLS:
Stun Immunity Hold Ground
EYEBITS (the small thing next to Arcanous)
Name: Eyebits (duh)
Rarity: 0★
Type: Rock
Element: Shadow
Speed: 30%
Statline: full defence
ACTIVE SKILLS:
Minidusk (All) (100 TU)
Ultimate Revenge: sacrifices the user to deal massive damage to one enemy. Can only be used if a teammate Arcanous has died during the battle and there are no Arcanous in your team.
Name: Phantonova (A well-dressed, ghostly man with a rosebud on the lapel of his five-piece suit.)
Element: Shadow
Type: Phantom
Stars: 6
Cost: 13-15
Atk/Def: Standard Defense
Speed: 40%
Moves:
Surprise Strike (130tu) (Excessive Sneak Attack)
Chivalry (3 Uses) (100tu) (This move targets one female monster on your field (Brynhildr, Deviladus, Voidress ect.) It purifies and fully heals them before applying Stealth to the target.)
Purifying Mist
Ladies’ First (5 uses) (130tu) This move targets one female monster on your field (Brynhildr, Deviladus, Voidress ect.) It gives the users turn to the selected monster.
Secret Skill: RAW Shield All (50tu) (This move applies a shield to all monsters on your field.)
Passives:
Stealthy Entrance
Ladies’ Man (While this monster is on the field, all female monsters you own get a 50% Attack boost.)
I can’t remember if I posted something like this before, but with how topical the new mythics are, I figured I’d cash in on it while I can.
SECRET SKILL - Swallow&Regurgitate: Instantly kills an enemy, fully heals the user, then resurrects the enemy whilst keeping the HP it had. Also, it poisons the whole enemy team (100 TU).
I had in mind a “slayer of gods”. If you want to use him to his full potential, it takes time to set up his overwatch so that he can get more than 1 kill. Also, against SE or lower, he can’t do anything except spam ultrathunder ALL. Also first I had his speed as 71%. On top of everything, a nice support move to heal himself or a teammate. So I think now he is balanced enough as there is time to kill him before his first turn and without overwatch, he’s a massive sitting duck anyway!
That’s why he has overwatch. He has already the insanely powerful combo of Excessive force and hold ground so he needs to be balanced with high TU. Besides, you can use GT to get more out of him.
Name: A.S. Messiah
Element: Water
Type: Aquatic
Rarity: 6s
Stats: Standard Defense
Speed: 46%
Active Abilities:
Bond: Fish Flux (130tu) - This skill hits 2 enemies. It deals critical damage and ignores Hold Ground and Shield. This skill can only be used if there is another A.S. on the battlefield.
Abyss Ritual (100tu) - This skill targets an ally. It immediately kills the target and replaces it with a random fully evolved A.S. that shares an element with it. This skill cannot target another A.S.
Soldier Cycle (50tu) - This skill targets an ally A.S. It knocks the target back to the end of your team and replaces it with the first A.S. in your reinforcements. This skill cannot be used if there are no more A.S. in your reinforcements.
SOLO Deicide (100tu)
Secret Skill:
A.S. Revival (1tu, 3 cost) - Revives the last monster that died at full HP if it was an A.S. and places it first in your reinforcements.
Passive Abilities:
Bond: Unlinker - If there is another A.S. on the battlefield, no LINK or ELEM ability is usable, no ASSISTED ability is powered up and all SOLO abilities are usable freely.
Bond: Fish United - If there is another A.S. on the battlefield, all A.S.'s ATK and DEF are increased by 50%.
Really pushed this guy, but we need him. Love live Abyssoldiers!