💭 Monster Design Ideas Mega Thread 💭

Mechanelk, destroyer of the forest

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Man that machine gun could be interpreted as something else if you know what i mean

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This design is awesome :heart_eyes:… I’m a mecha fan

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Destroyer of not only the forest

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:joy::joy::joy::joy::joy::joy::joy::joy::joy::joy::joy: nice one

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Stag found its Rival

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I definitely had thought I put “must be Stealthed” on Shadows Embrace as that was the idea. Will modify it now.

Also the SS I had figured would be similar to Atlantyrants Epidemic. Too low TU?

I can already see it’s passives being auto protect and camo

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The hold ground and stealthing make it survive a lot better than Atlantyrant. When I first looked at it I thought it should be 200TU, then I thought maybe it just needs a longer restriction before it can be used… then I thought maybe it’ll need to be nerfed too hard that it’s simply better to go with something else that works nicely with the moveset. It’s your design so up to you, but I think it looks too strong as it is.

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That makes sense and I appreciate the feedback. My main thought process is just that we have tons of Auto Poison, monsters that give Shields on Entrace to the board, and the closest thing to Team Stealthing is Tenebris so I thought a Stealth Field with a gimmick would be neat.

No no no no no. We do not need a second devil. Bastia is already auditioning for the role.

I had it in mind to have a super offensive moveset

95% speed, full attack, storm element

ACTIVES:

Wall Breaker (160 TU)
RAW Overwatch (30 TU)
Retribution All (100 TU restriction, 1 use, 200 TU)
LINK Double Bloodthirst (100 TU)

SECRET SKILL - 250sec Megacollapse: deals critical damage to all monsters in the field and fully heals the user (30 TU, +2 cost)

PASSIVES:

Hold Ground
Hysteria: all teammates get Insomnia.

Is that a SE?

Oh barnacles I forgot the SS

wait

I think you should reconsider wall breaker’s TU

We should get a King Slug

(passive)

  1. Ultimate Slug Power
    (every time a Slug Monster enter the battle field it becomes shield)

  2. Endless borning
    ( if a NON-SLUG Monster of your Team is killt by your enemy, a random Slug Monster comes to the next Position of your Team.

Moveset:

  1. Slug Katapult 50 sec
    ( sacrifice a Slug Monster on your side of the Team to deals extreme damage to one enemy Monster.
    It ignore shield an hold ground)

  2. Slug healing only 1 time
    (heals All Slugs on the field)

  3. RAW Slug punch (100 sec.)
    More damage for More kills he made

  4. Kills the King
    ( kills him self to Deal extreme damage to All oppenent Monster it ignors hold ground and shield) can only used if you have all random Slug Monsters on your side of the field

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Dim diolch

This is so unbelievably and proudly OP it’s great

You could have give us an idea about King FD
I don’t like Thlugs

1 Like