Slash Dual (200 TU) Execute Double: deals medium damage to two enemies. If one of them dies, this unit immediately gets a turn (250 TU). SOLO Abyss Revival: revives the A.S., enemy or ally, who died last (100 TU). SOLO Bloodfury (100 TU).
PASSIVES: School of Fish: gains ATK/DEF +50% of there is an ally A.S. on the field. Bond: Unlock: if there is a friendly A.S. on the field, all friendly A.S. lose all SOLO restrictions.
-Double Stealthbane
-Potent Poison/Sleep (70% Chance of Poisoning AND Sleeping a single target simultaneously)
-Poison Dream Hunt Eater (Deals Critical Damage if Target is Poisoned AND Asleep)
-Blood clone next
SS: Literal Last Bite (Like last bite, but literal as in you can only use it one last time)
Of course! The drawing I am gonna post next (only have to colour it) is a runemaster jellyfish, but I absolutely love mechas and will take any mecha commission for fun!
Point Blank: deals lethal damage to a monster if that monster has a turn immediately after this unit (160 TU) Stun Quack: stuns all enemies by 150 TU (1 use, 250 TU) Moji Coating: increases an ally’s (or himself’s) MaxHP and DEF by 50%, then fully heals the target (1 use, 100 TU) RAW Bloodfury (130 TU)
SECRET SKILL - Cigar Burn: poisons an enemy and increased his moves’ TU by 100% (1 TU)
PASSIVES:
Anatidaephobia: while this enemy is on the field, all enemies deal 25% less damage. No Sleep: all monsters on the field gain Sleep Immunity.
Zhulong: I agree.
Triviathan: Me too.
Mistmoth 5*: Who would not agree with that?
People that don’t have any of these and don’t have Delugazar, Jaguardian or Aquamurai: Hell please no