For example, here could be the trade part, here you would see the proposed changes and we could propose a change as well as purchases and sales
Too much comfort. I highly doubt that Devs will put that feature on.
I still had to play the events to obtain the necessary tokens in this function
however i hope devs take some of the idea into practice as best they think it will work
If people are trading some ingredients theyāve got for other ingredients then thereās one big flaw: they still need lots of ingredients in the first place.
If people are trading unwanted 5* monsters for ingredients then thereās one big flaw: who are these players with an excess of valuable ingredients but are still new enough to the game that they want to trade them for SEs?
Iām a little lost how this trading system will actually function properly. Also, as with most trading systems, theyāre either game breaking or an awful lot of fuss for very little gain. Thatās my take on it all.
I was thinking the same thing when reading this. A lot of modern Monster capture RPG games have this, I donāt see whatās wrong with neo having it either. You cant exploit any system if all the stuff cost silver which you will need to grind, whether high level or low level.
It would 100% work perfectly in NEO.
The image is as shown in another game, the exchange of ingredients is very unbalanced in terms of the real value of what you want to obtain but seeing that you do not need it, there is no problem. I have 31 ocarino and 15 vorabook that I would like to exchange for silver or fruits.
[quote=āKillerdog, post:25, tema:36251ā]
Estoy un poco perdido de cómo este sistema de comercio
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you could change anything for anything but legendary and mythical potions, I meant something like I have an azurad and I need a seaguar, so I change it for someone who needs an azurad, there are many new players who have 5 pyramids of water but the monsters that need to evolve are fire, they propose a change 5waters for 5 fires, a player who needs waters will change them, or I have 100 fruits and I have no coins, I give 50 fruits for 2000000 coins (the latter would be between players with more accounts great) in many events they give a specific ingredient and anyone who has another can change it if you donāt want that one and you need another one, basically that is the concept I thought about, it is true that there will not be a big difference in this but I think it would be positive
in large accounts it will not be very significant, rather it will be comfortable for some things, I think it will benefit new players more to get and change super epic that they do not have and help them advance
The big issue with this that I think it easy to forget about is once you make that trade and you use the 5 fire pyramids then you have 0 of both. So then when you next need either water or fire you have to go farm. What youāre getting is just some temporary relief from farming, but the farming is still necessary.
There is a general problem in the game about trying to get enough rare ingredients to newer players, especially spenders, to let them evolve their monsters. It probably discourages them a bit from actually getting more monsters. I donāt know how much the ingredient bundle sales are helping; I hope they are.
well if the developers gave us once a month a unit of each ingredient would be nice, but as for the 5 star monster exchange part? Do you think this is a good idea?
Because developers refuse options that exist in all games, that leaves them at a disadvantage, we are not talking about copying other developers but creating an internal market, as time is updating and improving, killerdog look for the negative side to everything?
Nobody in this thread brought up copying other developers though
Why not? Itās so fun
Nope, just for ideas I donāt agree with. Iāve seen this āwe want tradingā idea a million times before and most of those ideas are terribly flawed or so little genuine benefit. Iāve been supportive of some spins on the idea which have looked truly beneficial and fun.
Iām not the person you need to impress with this, but Iāll share my negative opinion when I have it
maybe if the developers listening to we need commerce they would think about the idea, ours would not have to be so perfect