After testing Medbie in many battles, I can say it’s pretty good, but almost useless. She could be stronger in some way, as a support or an attack monster.
• Give her high defense, not high attack, as a support
• Make her faster, as an attack monster
• Make Bunny Bomb stronger (We don’t need it, I just think it would be funny)
In my time with her in colosseum she seemed pretty good if you build around her, although I wouldn’t mind if she got a speed buff.
I don’t think she should be a defensive monster though, expecially if they decide to buff her speed. I’d say standard attack or, at most, balanced would fit her best.
As for Medbie… it would be very easy to break her by increasing her speed too much or making her too hard to kill. I think the buff idea would be to change the second passive. Bluff or Check - Upon entering, if you have fewer remaining monsters you add 2 rockoid and if you have more then Medbie gets a shield.
P.S. (to the Devs) It should say “fewer” rather than “less”. Less is for indistinct values (e.g for fluids like “less water” but people are a distinct number of people so it’s “fewer people”).
Nice idea, would it still be balanced if the effect taking place when you have fewer monsters was instead a toned-down Speed Entrance? It would give more impactful than a Shield Entrance but that’d make her vulnerable to Chrono Killer.
You’re already winning if you have more monsters (in most cases) so getting a speedy entrance seems a bit annoying. Even if it was -30TU that would make the swapping between Mr. Bun and her a bit too fast I think and she comes in healing every time. I like the idea of her coming in a bit faster in some scenarios but with the moves that swap her out of the battle repeatedly I think it makes anything like that too strong.
I totally agree that I should improve on this mythical: First of all give him clothes
2 - Add Shield Entry to your second passive
3 -Give her 50% speed to help her get a turn
4- His only movement to sweep in the field is Confidence Strike and with its very minimal speed it is almost impossible for him to ever hit a critical hit, this could change x a penetrating blow so that we can at least do damage with it already that lacks sweeping movements without becoming too much (They are only ideas and I notice that I do not want them to be all, it is only oponion and in fact I think that the best option is the penetrating blow)