Let's discuss these guys...

First and foremost, I would like to state that this is NOT a nerf thread.

I would just like to promote a discussion regarding your experience with the following monsters:

Dusicyon, Onigeist and Malwing (not sobeking, just this mon)

Onigeist is the biggest perpetrator. This mon abuses both dusicyon and malwing extremely well. It’s rather rare but with the upcoming festival, more players are going to get access to this mon. So it’ll become a more frequent occurrence in pvp.

Anyway, that soul summon move allows it to abuse shockers more than geo does. With malwing it is just a nightmare if you’re caught with a stunnable field at the time of entry. This sets up oni’s bloodthirst, gives malwing a potential kill for crave and would most likely sleep your entire team. The bright side is you can’t really be stun locked by malwing, since it takes 140 secs (max) to do the process once (malwing stun is 80).

Next is dusicyon, one of the most annoying monsters. Cannabalise token is a pretty nifty move, however that’s only when it’s used with useless tokens like bronzeshell and rockoid. When it’s used with onigo it gets even more value out of it. It basically turns into 1TU sleep random and heals the TEAM fully. Combine that with its ss and players’ tendency to use it with a lot of protectors and it becomes super strong. However, it’s not that much of a problem since that combo is very rare to nonexistent. With more token based mons being released in the future, it’s only a matter of time before it’ll get more passives to abuse.

Finally, the infamous malwing. I’m not going to delve into the obvious (Mr sleep yo converter). Geo abuses it to incapacitate 2 mons and charge its bloodfury. It’s arguably worse with onigeist, but geo is more common. That passive is too strong to be pull-back abusable and should only be abused with blowback.

Hmmm that last line sounded a bit nerfy to me, so i’ll stop there…

For the record. They are beatable including their combos. Just wanted to know everyone else’s opinion on them.

1 Like

I’m just gonna say that powerful passives should not be allowed to be reused by other monsters. That includes tranquilising entrance, dreamy entrance and shocking entrance

3 Likes

Look what you’ve done @Unown

2 Likes

Hmmmm I wonder if you have a specific person in mind when you mentioned this exact combo of monsters… :thinking:

3 Likes

Yeah i’ve played unown, who utilises all of them.

But i wouldn’t just make a thread due to one player. I have faced oni+mal on multiple occasions against others :joy:. Got caught out once or twice.

Initially the thread was going to be just about mal and oni, but I threw in dusc as a freebie. After seeing that nasty tactic once (nice strat btw).

Oni pet shouldn’t be considered a token for dus and oni only Be able to summon one oni token. Because anything more charges him. Plus it sleep everything

And right now the person in 1st place PvP is using a combo with all three haha I know why this thread has been made :wink:

I think that there’s no issue right now with the combos between them. Nothing is game-breaking or standing out as much more powerful than other combos.

However, giving any particular monster the ability to abuse another monster’s OP entrance passive multiple times in quick succession is asking for some ridiculous combos. I love the design of Onigeist and how it opens up these possibilities but with an entrance like tranquilizing entrance we get to see what can happen.

I hate to talk of nerfs, but I do think that for Onigeist (and any future monster which can abuse entrance passives) there should be the following restriction:

  • One of the moves required for the pull back / bring in has a time restriction on how frequently it can be used. E.g. For Onigeist “Soul Summon” cannot be used for 100s or 150s after each use.

This should hopefully stop any broken combos from arising without ruining what these monsters can do.

Don’t really see oni has broken it’s more malwing and the combos it creates oni just helps malwing a lot

Devs could make it so pull back can only be used on a monster 1x.

Just like they did with repent.

2 Likes

Unown found a great syngery for sure, but along these 3 onig is fine. A bit hard to kill - but manageable.

Malwig is a very strog monster the have a great potential to determine the match each entrence. It should be unmoveable beside it own blowback.

The biggest problem imo is dusy. Man every team it enters it give me hell if i dont have auto poisoner in line. This monster is so hard to kill, and you have to kill it first (which take you at least 3 turns which means the other 3 monsters on enemy team will probally will get their turn - dangerous). If you dont kill it first, other dangerous monsters will enter with a shield, and now this line will be even harder to kill.

Dusy have way to much to offer, and i would at least make her token sacrafice 50 TU. Thats a must imo.

1 Like

I think token sacrifice is fine at 1tu I would just make that oni thing not a token

1 Like

I dont mind the specific oni setup. The 1 tu is a counter to shells (which had enough nerfs) and great with stunt double (sheilded rockoid that they insta eat for damaging). Its just to much, this monster is already rediciously powerfull and versitile.

Sounds perfect to me!

Btw I am still confused why people give all the tranquilizing entrance hate to Malwing… Sobeking is probably better for abusing because of its high speed. And anyway as soon as a better entrance monster comes along it’ll just be that which gets abused with pull back moves.

Dusicyon is incredible. It’s one of the monsters I hate facing too… you really need an auto-poisoner on the field to deal with it properly. It at least has that as a very hard counter.

I got no auto-poisoners and I face the furry Of duscy every second match. Has cost me so many matches, but meh… That’s the way it rolls!

Remember though that usually cannibalize town has nothing to offer other than getting rid of a useless monster and healing it’s only because onigo or whatever it is has sleep revenge had a passive which is what’s making it more abusable and is why I don’t think he should be classed as a token

I don’t mind the combo, but malwing should have unmovable with its ss being an exception.

Also Oni ss cannibalize, should it heal its allies ?? Or itself only ??

2 Likes

I dont think sleep + stun enterance should be a thing in the game.

Protector gets stunned rip.
+another monster will be asleep for 320 seconds

Which is ridiculous

5 Likes

It’s Kinda a absurd combo let’s combine the two most op strats into one monster
But I’m not really one wanting a nerf for anything that’s just me though as much as I hate malwing and is broken rng

3 Likes

A stunning reduction would make more sence
Tranquilizing entrance stun the same sec as stunning entrance 80sec it should be reduced to half at least
That passive should not even exist on first place

2 in 1 passive, just like ninjutsu entrance, champions entrance and shocking entrance