Exactly, and the same is true for double poison eater.
Poison eater is a really weak move, only 0.5 damage modifier. Double poison eater is also 0.5 when one target is poisoned.
We all know dual slayerbane is weak when only one enemy has a kill… that’s 0.54 damage modifier.
This is why I think poison immunity works fine. They only die if it’s a high attack poison monster and they’re low defence. For example, Asmodia cannot one-shot anything with reasonable defence with her whip. It’s what keeps her balanced… she can bow out enemies that have been around a while, but otherwise needs to 2-shot things with whip.
All good points. I like Interference’s idea of tweaking the move.
I still feel poison immunity is very ineffective.
Poison generally works by sweeping through multiple monsters. If immunity was tweaked to be more effective, I’d be very much in favour of a single poison eater damage buff too. That way the multiple sweeping moves are slightly nerfed when facing poison immunity and single attack moves are buffed to provide balance.
I agree that counters are best, but poison has dominated the endgame meta for years now, so I still maintain that poison immunity could use a small buff
Toxic eater would be worse than defang though, because for Y Ddraig roaring defang is usually 2 instant kills and then Tyranical is charged rather than getting 1 and having to wait to attack again.
Berry and Mai are two high speed antidote monsters.
You’ve also got Charybdia which counters the Scorpio/Asmodia/Gazer. Or purify options like Gabrielle, Tyrfina, Nightingale. Leira or any stunning entrance can help you regain control or maybe if you have control before the poison monsters enter you can carefully not bring them all in at once. There’s so much you can do to handle end-games.
I’ve personally been enjoying XYZ stunning the monsters as they enter. Scorpio gets a turn immediately but so what when it has to poison gas then I use it for piercing time’s up.
Dracorosa getting stun immunity switched for poison immunity would be cool, or maybe mark protection (although the name never fits for cases like this).
Try out the earth starter with high speed and venom extermination if you want to completely wreck poison end-games.
Running viridrexus if you want to hard counter poison or have a competitive endgame isn’t a particularly logical thought when its anti-poison ss is countered simply by killing it before it gets to use it and it’s pretty bad overall. Killing it should be easy given poison’s usual entrance control and it also can’t do anything if there isn’t enemy poison. Its 86% speed makes it even more likely that double retribution won’t be charged in time.
I do agree that counters to poison are somewhat overlooked in general tho. Bulky/poison immunes + one or two roaring entrances that counter poison should be enough if you don’t need to make a massive comeback.
Yeah that was basically the point. Counters don’t get run, have their existence ignored or get criticised because they don’t give an instant win when they meet the thing they counter.
If poison end-games were really as rampant as some people have said in this thread then running things like Viridrexus should be a genuine option. Even if it’s not 50% of the meta, if those are the end-games that are beating your team then why not try throwing in a serious counter.
Yup, that’s all you really need. If that doesn’t satisfy you then you can throw in some more specific counters, with the compromise of making your team a bit worse against ones without poison in the end-game.
This is Prixis all over again. People denying the effectiveness but never stop using it. After a direct counter was released, Prixis usage went down a lot and that’s only because she never had a strong counter to begin with it. It’s the same thing with poison now, Centaureon alone is not enough anymore and we need some more alternatives. I have to agree with @Coltraz on this one. Duck is being used as an example because some of the other top players don’t use the forum as often but they are also running pretty much the same strategy. Props to them for finding things that work very well but it doesn’t change the fact it needs to be looked at for the sake of the game.
Whatever makes you feel better. It doesn’t change the fact the you and a few more players are running two of the most broken combos in the game right now (poison end game and Tricertalon + Leira) and trying to down play how hard it is to counter it. No shame in admitting something needs to be looked at.
Yeah, I can imagine it would be difficult to counter when you’re not countering it with what @Killerdog and I mentioned. As for me running both tricertalon + leira with poison, I actually have a better midgame to lead into the poison but Gp73 and janne would copy it in a heartbeat if I faced them with it during unranked.