Isn’t it heartbreaking that there are a lot of wonderful monsters, like the -kaizer dragons, Deucalizon, Thordragon, Draconought etc… all relegated behind a middling and non-unique moveset?
These monsters have been neglected since the start of the game and really don’t offer that much. Most of these are actually more useful unevolved (5★ Stunning Entrance + Heal All) because they really offer basically nothing and aren’t worth investing into.
Hatching them is… a letdown. On top of everything, they are source of disappointment when hatched. Granted, a newcomer may find them extremely useful in earlygame, but once they get in the competitive scene… such monsters are destined to be permanently ignored.
Then… why not give them renewed dignity? All it takes if for them to get diversified movesets? There are many reasons why this would be a positive change:
• These 5★ will have a chance to shine, perhaps finding their own niche, and quit being nobodies.
• They could create different combos, perhaps even PvP viable, and that will help vivify the meta, even for a limited time.
• Finding 5★ in normal hatches won’t necessarily be a disgrace anymore!
I will bring some examples here with two categories of 5★ monsters:
•) Survivor + Desperate Double
•) Poison Gas + Poison Massacre
Survivor + Desperate Double
Pegassiah:
no moveset change.
Gigawolf:
Moveset
ACTIVES:
Ultrawave (All)
Confident Strike
Drain Survivor
Accelerate Team
PASSIVES:
Hold Ground
Ventokaizer:
Moveset
ACTIVES:
Ultrathunder (All)
Twin Knockback
Stun Killer
Desperate Double
PASSIVES:
Hold Ground
Poison Immunity
Gaiakaizer:
Moveset
ACTIVES:
Ultraquake (All)
Double Survivor
Purify
Dual Throw (130 TU)
PASSIVES:
Hold Ground
Twin Entrance
Pyrokaizer:
Moveset
ACTIVES:
Ultraflame (All)
Survivor
Toxic Killer
Desperate Double
PASSIVES:
Hold Ground
Awakening: after 300sec since its 1st turn, this monster gains Excessive Force.
Blightwyrm:
Moveset
ACTIVES:
Ultradusk (All)
Venom Survivor (130 TU)
Poison Storm
Poison Eater
PASSIVES:
Hold Ground
Malaise: all poisoned monsters in the field except self have their ATK reduced by 30% while this mo ster is on the field.
Poison Gas + Poison Massacre
Leviazar:
Moveset
ACTIVES:
Double Poison Touch
Double Poison Siphon
Bloodcrave
Accelerate Team
PASSIVES:
Hold Ground
Vulcarexor:
Moveset
ACTIVES:
Poison Gas
Poison Eater
LINK Poisoned Burst
Assassinate
Statikat:
Moveset
ACTIVES:
Poison Gas
Poison Massacre
Detox Pulse (stuns by 150sec)(100sec)
Chrono Killer
PASSIVE:
Harden Carapace
Scorpionite:
Moveset
Bloodthirst
Double Poison Eater
Toxic Sting (Fatal Sting but 300sec Sentence) (130 TU)
Poison Gas
PASSIVES:
Poison Revenge
These are but simple ideas, that nonetheless I think they could help these poor, forgotten monster a place in some team, at least! Now, imagine this applied (surely more thoroughly and accurately) to other 5★ archetypes: Twin Death Sentencers, 400sec Megabombers, Protect Focus…