IMPROVEMENT OF THE RANKING TICKET SYSTEM!!
Hello, I’d like to bring up a topic that I’m sure more than one player has suffered during ranking.
The loss of tickets, or in order to avoid this, the impact on some daily function such as sleeping or working.
The current ranking ticket system is 12; every 50 minutes we get one, giving us a MAXIMUM of 10 hours to play. If we’re realistic, yes, it’s possible to play in that time, but if we’re a bit human, it’s difficult—especially during sleeping hours. Playing your last ticket takes about 10 minutes, then between falling asleep, sleeping the proper number of hours, and waking up to rush to play your tickets, it becomes a bit obsolete.
I think keeping 12 as the maximum number of tickets doesn’t help. They could set it to 24, which would give a window of 20 hours to play. This would not only allow people to sleep without the pressure of spending tickets before losing them, but also allow those who work (who, consequently, are the ones contributing the most economically to keeping the game alive) to sleep, have breakfast, go to work, and leave without pressure, so they can later play their tickets calmly during their rest time.
This helps in all areas: someone with poor connection during “almost” the whole day can wait for their best connection time.
Students can study, and so on.
This does not affect in the slightest those who want to keep playing every 10 hours—they could do so perfectly.
It also helps countries that unfortunately have time zones that harm them in rank (as we know, we start with 6 tickets, 6 more take 5 hours). Many countries have that schedule in the middle of the night with no option to play at another time, or they will directly lose tickets.
I’m sure this way competitiveness in rank would increase. It’s not the same to make space every 10 hours as every 20.