IMPROVEMENT OF THE RANKING TICKET SYSTEM!!

IMPROVEMENT OF THE RANKING TICKET SYSTEM!!

Hello, I’d like to bring up a topic that I’m sure more than one player has suffered during ranking.

The loss of tickets, or in order to avoid this, the impact on some daily function such as sleeping or working.

The current ranking ticket system is 12; every 50 minutes we get one, giving us a MAXIMUM of 10 hours to play. If we’re realistic, yes, it’s possible to play in that time, but if we’re a bit human, it’s difficult—especially during sleeping hours. Playing your last ticket takes about 10 minutes, then between falling asleep, sleeping the proper number of hours, and waking up to rush to play your tickets, it becomes a bit obsolete.

I think keeping 12 as the maximum number of tickets doesn’t help. They could set it to 24, which would give a window of 20 hours to play. This would not only allow people to sleep without the pressure of spending tickets before losing them, but also allow those who work (who, consequently, are the ones contributing the most economically to keeping the game alive) to sleep, have breakfast, go to work, and leave without pressure, so they can later play their tickets calmly during their rest time.

This helps in all areas: someone with poor connection during “almost” the whole day can wait for their best connection time.

Students can study, and so on.

This does not affect in the slightest those who want to keep playing every 10 hours—they could do so perfectly.

It also helps countries that unfortunately have time zones that harm them in rank (as we know, we start with 6 tickets, 6 more take 5 hours). Many countries have that schedule in the middle of the night with no option to play at another time, or they will directly lose tickets.

I’m sure this way competitiveness in rank would increase. It’s not the same to make space every 10 hours as every 20.

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A while back, I suggested several solutions for this—though I don’t recall if VKC disagreed or simply ignored me. In any case, I hope they do something about it, since many of us work, and it is extremely difficult to try to play a full ranked match while on the job.

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Creo que aumentar el número de entradas sería interesante. Creo que aumentar el número de entradas sería interesante. Sin embargo, sería mejor no limitarlo a 12; podrían dejarlo sin límite durante las 6 horas restantes del evento.

Auto translation:

I think increasing the number of entries would be interesting. However, it would be better not to limit it to 12; they could leave it unlimited during the remaining 6 hours of the event.

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I truly believe this is an extremely useful idea that would benefit everyone without harming anyone. I remember in the last ranked season there were times when sleep overtook me and I would wake up alarmed in the middle of the night, afraid I had lost tickets by reaching the maximum, and right then I had to play them because by the next day I would have lost tickets by reaching the maximum. This is an idea that the developers should definitely consider. @Dev_VKC

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I support this honestly, increasing the cap to 24 would not affect competitiveness or balance, it would simply give players more flexibility with their time, lot of players are adults with work, studies, sleep schedules and daily responsibilities so this would mostly be a quality of life improvement, allowing people to play more comfortably without constantly worrying about tickets overflowing and wasting regeneration time

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Totally agree :+1:t3:

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I completely agree, in fact I lost my top 50 ranking because I couldn’t play the first tickets of the ranking, I hope the @Dev_VKC takes this into account.

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100% agreed :+1:

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Absolutely agree. We need more tickets stored. Due to the start time and the nature of my work, I can never actually start until around 16 hours after the start. The top 20 already breaks 20,000 while i am still at ZERO. The first day is always the worst.

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A lower ticket cap means people will queue up to play more frequently, improving matchmaking and queue times for everyone. Unfortunately, getting players to do PvP at more awkward times is part of what helps sustain that.

The only negative I see with it being 10 hours to fully refill is if you’re trying to use literally every ticket. Hence, you’re already planning to spend many hours playing PvP for those 3 days. With that level of commitment, isn’t it somewhat acceptable to play in the morning, middle of the day and the evening rather than fully at your convenience throughout the day?

I’ve haven’t grinded in ranked PvP for years and had no trouble with the ticket cap or how quickly they refill. When I did grind it, spreading the battles out over the course of the day was actually quite nice to give myself natural breaks. 10 hours is a big enough window of time to let you sleep overnight or do things in the day. I think it used to be fewer and was actually very annoying, but 10 feels like a nice number.

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Maybe not something as absolute as 24 tickets, but rather a slight increase that goes beyond the hours some people work (12).

I understand the need for varied schedules to keep the system alive, but by giving more time to those who work, study, have poor connections, or are busy with something else, you would definitely have more players in ranked.

By increasing the tickets to at least 15, that would already be 12:30 of playtime. It wouldn’t affect the current system at all, but it would give people who work the time to play, commute, work, commute back, and play.

I know a large number of good players who have abandoned the game or the ranking system because of their jobs.

I think it’s one of the best ideas that has been discussed on the forum The dev should take some time and read it, it is a good implementation to the game and it helps everyone equally, workers, students and sleeping hours as you say I hope you take this idea into account.

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Competitors in pvp are slightly frustrated since they can lose tickets for The constant fear of losing them, this ranking my ranking was 25th place and I lost around 10 tickets due to different problems , It doesn’t have to be 24, it can be a little less but that implementation would be good since the number of lost tickets would be reduced or completely canceled for players with problems It doesn’t have to be 24,

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Yes, I love the idea of ​​increasing the number of tickets; it would be a huge help so I wouldn’t have to disrupt my sleep or work schedule.

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Bro, I am from Cuba, probably a lot of players here, we have a terrible connection, literally for 24 hours or even more, so, I like the idea of @CFNDevilmoon007

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Me parece bien así puedo jugar en las noches y no perder ningún ticket y tal vez no perder ninguno por qué el sistema de jugadores es muy variado :distorted_face:

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