Hi Everyone!
Thank you for playing Hunter Island. The game has been ranked the No.1 paid RPG in over 39 countries. With most titles being free these days, we realize having a $ 0.99 price point to download a game is asking for a lot. Thank you for having the faith in us to pay upfront, it really means a lot. We are fully committed to making games that players can enjoy and complete without having to wait for energy and timers.
Here are the issues we are currently trying to address;
Bonus actions: we are putting a cap on the number of bonus actions that can happen in a row.
PvP: While it is extremely difficult to make it completely stable, we are trying our best to improve the reliability of PvP connections. To make the match-ups fairer, we are currently coding a server that uses an Elo rating system like many other successful PvP games. Hacking and cheating fixes will go live in the next update as well.
Events: We are looking into adding different types of events to create a more varied and entertaining experience. A lot of the ideas we are considering were given to us on the forums. Thank you to all those who contributed.
IAP system: Currently, the Eggs can be timed, though it requires a significant amount of skill. A fix is being worked on to address this problem.
The first update will address bonus actions, cheaters in PvP, and timing the Eggs. It’s taking us this long because we had to rewrite the entire IAP system to solve several critical problems that were pointed out to us. We initially had a quick fix prepared, but we realized it was not enough.
Another factor taking up our time is that we are simultaneously moving our engine from Cocos2d to Unity. This involves rewriting nearly 50% of our code, but this will allow us to develop more complex games in a shorter timeframe. We can also transfer future games to other platforms, which is a huge plus for us and fans who don’t have iOS devices.
Lastly, because a lot of suggestions and feedback we received about the game cannot be implemented within the structure of our current game, especially for the end-game content, we’ve decided to take another shot at the monster collection genre. It will be a cross between Hunter Island and games like “Monster Rancher”. We can’t say much else now, but we will be releasing more info as we go.
Thanks again for the continued support.
Sincerely,
Team Hunter Island at ZigZaGame Inc.