During training sessions I’ve noticed that stat raising gets converted over to the next stat that needs raising if the stat in question reaches the monster’s maximum. I do wonder if the converted stat is given a reduced rate of training though? Anyone know?
I think any effect the stat boost would have would be the same as if it was boosting the normal stat when it crosses over
No, I’ve always suspected that the boost gets reduced if it gets transferred. It certainly makes sense that they would do that.
Correct.
Well not for me if I have a combo going at x2 I can fill up a another bar very easily
And if it is less for a different stat the difference is very small
What I’m trying to say is if you have a combi going and the star maxes out and you can’t make a new combo for the new stat keep going with the combo you have
Ok, well I don’t have empyrical numbers or concrete proofs, but I’m definitely noticing a difference in % raises on my monsters when training aiming for a specific stat they’re missing.
Thanks to my consistent 45 minute to 60 minute crashes, it happens quite often when I’m training so I get to see the results multiple times on a single training, you can essentially reroll your training session from the first cards you use if you close out at the results page.
It does appear that converted training runs at between 33% - 50% efficiency.
I agree obviously if you use a card for a different stat boost it will be lower but If you have a combo going finish the combo off till you can make a better combo
You can see the stat difference after every card used. You can click on each monster and see their stats in the middle of a training session.