Training Vs Percent Left

Is there a correlation of the Percentage left on maxing the monster and how many training points it takes? It seems about 1% to 1 Point but I just wanted to make sure

I doubt it since a legendary at 20% Ultra Evo requires much more training then an epic at 20%.

I’ll pose a question here, too: If training a monster with one stat already maxed, say speed for example, and I use a speed card. Do the full points of that card (e.g. 2 when silver) get added to another stat or is it less? I think it’s full but just wanna be certain I’m not actually being inefficient every now and then.

You want 30 training point to evolve any monster to his middle form

It varies between monsters, as a general rule of thumb it takes 180 points for a legendary in total, then decreasing by about 40 as you go down the rarities.

That’s a very general rule though, there are probably more exceptions than proofs.

never used 180 for a legendary ~ 140-150 sounds about right 

180 seems a little high. 140 is usually what it takes for me. I guess training has something to do with too, if u consider card combos.

Togo I used to wonder that myself. Pretty sure you get the same amount carried over. I’ve never noticed a difference when the stat is carried over.

It takes 23 to fully train a starter.

I use 123 training points to evolve bucklerwing to agisdragon

I think some of the newer ones take more. Penguinator took like 170 for me

Aye. Unless someone proves otherwise I’ll just continue to believe this to be the case.


Since people are mentioning training points so much here, are you actually talking about the points provided by the cards or the training points you gather that enable a monster to train to begin with? Because only the former would serve as a consistent and hence useful value. 

I thinks it differs between monsters stats like me training aegis which is very costly lol

I was referring to the latter but only cause if you do it in batches of 60 you get a roughly even average per batch

you use all bronze card lol

I’m talking about what’s provided by the card. How many training points it takes are dependant on how well you stack the bonuses from the same card type so is never going to be exact. Ballpark figures here seem to be about right though.

Yeh for a rough estimate training points aren’t bad but with card points one could be quite exact apart from a couple points overkill when you reach a stats max value.

Because there can be quite a significant difference depending on how well you do a run. For those who don’t know, you can just close the game and restart it when you haven’t finished your training sessions yet (even as long as you’re still viewing the post-training results) and you start at the beginning of the training. So whenever you feel like you had a bad run, just try again. I do that frequently now because gathering Fruits can be annoying. It’s cheating the system to a degree but that’s what happens when this entire aspect of the game happens offline.

one of the important thing is combo, better  combo lower training points

I usually use 1% per point for legendaries plus a few extra fruits (3 or less) and that usually works for me.

For me, it’s around 130 for legends, 110 for super epics, and 80 for epics.

Yeah, I’m about the same Syll - I think landing all golds vs bronzes hasn’t really made much of a difference either TBH - tend to be close to those numbers