Great Lineup (but may need tweaking)

Hi guys, I’ve gotten to the point where I can win about 75-80% of my matchups in the master league with the following lineup. My losses were to mirror image lineups that just get luckier with the bonus or steg + charc combo players (also with luck on their side). Please if you can offer any improvements its welcome; there are several themes throughout the lineup but the first 3rd is dedicated to getting a solid board control state that favors the shadowstalker:

  1. Shadowstalker

  2. Chopperbug

  3. Gremknight

  4. Orcow

  5. Chillqueen

  6. Moss Golem

  7. Destructor

  8. Vegitiger

  9. Barricadus

10.Minespider

11.Triphoon

12.Omegawurm

13.Raioh

14.Angelon

15.Don Penguini

Thanks for any imput.

I dont find penguini to be all that useful in masters league tbh. Rarely will you ever showdown anything with it since most master league players are smart enough to not have penguini and his suicidal friends be the last arks alive. Throw is a rather situational move that maybe will help you showdown if something gets knocked back or scrambled but doesnt do that much damage compared to others and its TU costs is high enough to give the other player enough time to kill penguini. Retreat is clearly there for showdown and incase you get srambled which again is ruined if the player going against you is smart enough to leave something of yours that cant sacrifice. That just leaves chain beak, which again is weak compared to other stronger arks and volatile which is nice but I would rather replace penguini with another ark that doesnt have to die to do most of its damage. Soooo… Try replacing penguini and see where that goes?

Otherwise I dont think theres much you can improve. 70-80% win rate in masters is fairly high as it is already. If you’re having trouble against mirror copies of your team, then you might want to focus more on maybe scrambling with chopper than trying to get orcow to sleep gas.

Awesome, I tried replacing the last 3 Arks with Goldhorn, Frizellion, and Magmawurm and moved Omegawurm to the very back to make full use of Vengence, seems more consistent.

Hehe I beat you last night but you broke my win streak with a bug victory… Not your fault but still frustrating take out the don for sure. A boosted magma omega at the end of a line up is the only way to go IMO your team is good though it was a great battle!

Yeah, was a good battle. I suffer some really heart breaking losses because the opposition’s Don Penguini gets multiple Showdown Bonuses when I have 5 Arks left to just the 1. I can’t wait until it gets capped to 1 Bonus.

That’s why you don’t leave Don for last. :wink:

Part of that’s my fault, the time that happens I forget to use Gremknight to knockback one of their more “tanky” arks. Once that happens…the DON is a below average ark. 

It looks like a great lineup. When will I be able to get a minespider without learning to time eggs. I find the properly used minespider by opponents almost as annoying as the stego/charc combo. Fortunately most opponents I meet don’t properly protect the minespider and lose it or have to detonate it too early.