Was she? I didn’t see anything happen there. Do people skip turn and use slipstream or drift? Or do they actually just skip turn then sonic break?
In practice, if nothing is within 10s then by skipping turn you likely do now have something within 10s (all four monsters must be below that speed). Also, what you do is allow just one enemy at a time (from highest to lowest speed) the opportunity to deal with Prixis. If they can’t, it basically means Prixis can piercing kill one of the slower monsters. It also can force that monster to take a turn because if they skip back they’re available to sonic break.
Many years ago we got Megalodragon and it kind of broke the meta. The fix was to add frenzy. Prixis is Megalo but with piercing and focus. The game can handle stronger things now, but skipping turns to piercing kill anything from 84% speed or lower is a massive annoyance.
For the record, I don’t think Prixis is OP and I like the idea of countering fast front lines. I won’t cry if it’s not changed, but I think it’s not achieving what the design is meant to do. I also think the play pattern of skipping turns with sonic break is a horrible one.
Prixis was literally untouchable before the nerf but I played with her recently, doesn’t feel like before but still op. Only very fast fl with plum like katt+plum fl can counter her easily. But how many fls running those mons? @Nml_kabbo was kinda right there imo.