Double 1 shot + Neo 2 thoughts

Damage varies a little more than ±10% so it can easily seem that way.

new game

That explains a lot actually. I can 1 shot with a guy at 150 and a guy at <10

Looking forward to your testing about TSA.

Pretty sure tsd is both targets time combined and then the dmg is split evenly. I could be wrong though but thats how i thought it worked.

Give it a try yourself if you have a monster with the skill :slight_smile:

It should not be like that. Critical damage only to the one who meets the condition. It already annoyed me back when I started the game and still annoys me now.

Without it, timestrike double, assasinate, and alot more will be useless. Its fine as it is

They wouldn’t be useless, just could be designed better. It is how it is though.

Assassinate is a bad example because it’s designed to work around protectors. Tsd is much the same, it’s a counter to absorbers. The fact we have 4 now is likely why it’s so much of a problem but remember it used to only be raizen and dolph. Imo the only double move that’s really broken is double blood moves. Not that’s op. Delug double bloodthirst might as well be charged at 1 kill, which is absurd. Double bloodcrave is way more powerful than single. Now how is that rational at all? Why should a move with 2x the killing potential have more power!?

I would have made Assassinate such as it 1 shots only the selected monster behind the protector and not both. Of course it would deal crit damage only when a protector is present. Maybe devs tested this and scrapped it. I think it would be cooler this way.

Again my ideas are complicated and I kind of wanted to bring them forward to give improvement ideas for the sequel but as it apparently isn’t coming, there’s no point talking about it I guess.

That’s just a move that ignores protectors then?

I find it odd that assassinate doesnt work with stag. I get that the codinf is that its a double move contingent on a protector being touched, and stag with camo cant be touched by double moves, but if stag can block assassinate the other monster should be affected by it. Idk.

if the protector/stunned monster is shielded, there is not much dmg to the other monster by assasinate/tsd, either.

That’s not right.

What isnt?

Shield doesnt affect doublr moves at all. Stealth counter it and shut it down. (On the conditioned monster)