I’ve always very much agreed with the idea of a duplicate legendary giving a potion rather than adding +1 to that legendary instantly.
However, another way they could make duplicate legendaries very interesting is if they add another mechanic (inspired by Knight’s post in another thread):
Every 10 legendary dupes we get a random draw of three legendaries from which we can pick one. The three will be selected from ANY legendary in the game, with a reduced chance for particular legendaries like The Penguinator (the ones they want to keep super rare).
10 legendary dupes is a lot so if we get a free limited legendary from the selection it shouldn’t be too game-breaking for the current system. You also might just end up with the 3 monsters all being ones you have! After 1 year of playing for free I haven’t even got 10 legendary dupes yet. My thought is just that for those who’ve spent a lot of money and simply get dupes all the time whenever they don’t get a limited monster, it must be incredibly frustrating and this might add some relief.
Why not give us options when we get a dupe
1st get a potion of same rarity (epic/SE/legend)
2nd give us 5gems back ( only on legends)
Same with rare gems
1 potion of same rarity( epic/SE/legend)
2 rare gems back +1 legend potion ( legends only)
You all forgeting that beside excitment and a new potions/ ocrainos that comes with the dupe, there is anothet problem:
Dupe can destroy the TU of the monster / the speed order of your strategy. So you not only get a worthless dupe, it actually hurt you. That why you neef to be able to sell / trade dupes, or choose a potion over it.