Buffs vs 30+ monsters

It is not hard but it is time consuming. The only event that goes over 16 monsters in the enemy team is the super challenge battle.

Try use an unwanted friend monster against them - they will not life flip those, it’s because the General AI and the AI in that battle are not linked which leads me to believe there is a general set of parameters on the top level that are hardcoded. Meaning if you changed it you will change them on all levels.

There must also be one for team cost - recall the time they fucked up and took very long to recover?

This means that if they want to increase team size to 30 they will have to more than likely setup a separate AI for it and redo all the parameters - this is as you say not hard but it is time consuming,

I believe they have 4 or 5 full time developers on this game which is a relatively small team and for whatever they are planning on the 1 year anniversary it must be big so unless they are creating it already Theres a phenomenally small chance they will start working on anything else then what they are doing right now.

JOIN THE DARK SIDE OF THE PLAYER BASE MWUHAAHHAGHA. No seriously don’t worry they wouldn’t lol

Why not just create well fitting teams and improve the behavior of the AI? It’s the most difficult solution, but it’s the best imo

They should get Hidan and shomy to build the event enemy teams :wink:

Are you certain you wanna face those teams? If they let us choose how the AI should behave I might feel I would be in trouble myself to bypass my own team lol

I would love the challenge. :slight_smile:

That would be the insane mode.

Hidans variant of the UC is good with infinite numbers of mons to fight. We also need an infinite dungeon like back in HI, depending on how that can go I guess you could build it like the dungeon challenge but have differences in terms of difficulty and rewards etc