Check out more teams here.
Arkwing
Chopperbug
Gremknight
Raioh
Typhonwyrm
Shadowstalker
Nilomoth
Magmawyrm
Luxknight
Angelon
Barricadus
Triphoon
Halopard
Omegawyrm
Don Penguini
Let’s start at the beginning…a common lineup is Shadowstalker+Grem/Moss/Raioh/Chopper/Arkwing, right? If that’s the case, AoE with your faster fellas. Then he/she will likely take out your chopper, allowing you to recover and start blasting back. It’s a common beginning. If that doesn’t happen, you’ll want to scramble. Back with the former situation, you should stun gift and AoE. Haste if you want, but it’s risky. I’d go with some timestrikes too.
Now we’ve got Shadow+Nilo coming up. Shadow should scapegoat and then Nilo will heal. Magma will come out too, and you should blast. Then Luxy comes out and you just do whatever. Shadows are quite common at this point, which is why I put it there. Halfway through, feel free to scapegoat Luxknight if shadow is running low. Then Angelon comes out and hastes, and you should use offering right after.
Barri+Triph+Halo are coming out now. Fun stuff, right? The most likely team that you will have at this point is Shadow+Magma+Barri. Barri will guard, while the other two keep bashing. Plus…FANGBREAK! WOOT! Then one of em dies, and Triphoon comes out…Fang Break will be activated several more times, and then you just Regenerate. Oh, and scapegoat Shadowstalker now. Anyways, regenerate whenever you go below 700 health. Now you should have Magma+Triph+Halo or maybe even Triph+Halo+Omega. That’s a GREAT situation for you. Reinforce first. IF and ONLY IF the enemies are at 101+ TU, you can haste first and then reinforce. Anyways, then you bash and then heal. Then bash some more. Then there’s Don Penguini. Your ending will probably be Triphoon, Omegawyrm, and Don Penguini. Let’s say one of the powerful dragons dies…you have one and DP. What arkadion will the opponent attack? DP, of course. They have no other choice. So they attack it and then volatile kicks in, and now you’re ahead of the game with a powerful dragon with nearly dead opponents. A quick AoE and you’re good. Consider this option as well…let’s say your wyrms magically die…Showdown all the way.