Thank you for answering, and I totally agree with you, it just doesn’t make sense to me to be able to start a game before 11:00 pm, that if you pass for 1 min, literally 1 min, don’t count anymore… but well as you can see I haven’t even received an answer, only players commenting what they think.
For silver hunting, and youth fruit, we could have a system in which an X amount of tickets is entered, and based on the tickets entered to obtain the reward after the battle, I leave the reference image of the rewards to be understood
Or just give me a button to convert 10 gems into 8m silver ![]()
There are days when I only enter the game to spend tickets, claim rewards, and do daily missions. Even though I can, I don’t want to have unlimited resources, but I feel like I waste a lot of time entering these mini events multiple times
New shop idea for friend points that sells Training points, Exp, Nectars and maybe elemental packs of ingredients (example, like 5 water, Seabottles,Sealamps, Seaharps, Seapixies and Aquamids).Could also add limits so people cant abuse since we have alot of friend points and it probably can come around anniversary or once a month. @Dev_VKC
I had some I had a few small suggestions that might be interesting to make.
For the bq of level 1For the bq from level 1 to 80 many people here use the auto mode we allow us players to do something else, that being said for the intermediate levels our team finishes quickly and so we have to come back to configure the next fight so not very crazy the auto mode.
My idea was to be able to chainMy idea was to be able to have a configuration menu for which AI chains battles without us having to do anything. For example I have 180 tickets and the AI plays the 9 fights in a row and we will take the xp at the end of all and for more fights we could have an auto consumption of the S and L potions to restore the tickets without having to do it. That’s kind of how some idle games work.
2- the possibility of being able to configure certain simple cyclical movements.
In my case, I let the AI play from level 1 to 80.In my case, I let the AI play from level 1 to 80. I let it do it for the first 50 using nova aoe except that it doesn’t really use this tactic. Then from level 50 to 80 I disable the auto mode at the beginning so that it tries to use nova aoe a little more correctly. This addition will allow us to give simple orders to the AI in my case that it uses elem enrange on nova and that azrazel cannibalize demontoad. I am often forced to take things in hand because the ai did not execute it correctly
3- When the super evolution event is there instead of doing 1 battle per day for super mines and super youth fruits why not do it unlimited? Except that every 10 times We could pay 1 gem then 2 and so on to avoid abuse.
4- The rewards for the bq are quite minimal considering the time we spend to finish them, even during these holidays I have the impression of spending an unreasonable amount of time just to finish 1. J I think we can improve them.
YESSS this would improve one of the biggest gripes for me in this game. Thinking about doing pve is almost always making me wanna quit. This year Im in my break era and I can’t imagine when someone having a full time job + social life while also enjoying other online/offline games and still doing dailies in this game. I would really appreciate this honestly.
Yeah that would be a great addition to the game . This will make things so much easier and more enjoyable. Honestly there are lots of little things they can do to make the game appealing again to older players without harm new players
How about the other way around.
Because it’s not possible. Those who say otherwise will definitely be for selfish reasons.
Do you not feel drained? ![]()
You deserve your daily pvp chore reduced. Normal PvE events are fine and somewhat enjoyable but Dailies, the dungeons (not the event), and SE levle 80 BQ feel too much to do.
The normal tickets are easy to manage with MBQ. Takes 18 hours to refill so I can always stay on top of them and if I can’t play then I can always auto some low level quickly to use them up.
I usually get on top of PvE events at weekends, unless I feel up to it in the week. The daily play this game requires is not much and far more flexible than most games. No specific times to play and only a few events like Island Challenge require regular login if you want to be efficient. Daily PvP I often skip the first days between each rule switch until I get around to building a team, but it’s a lot of fun once I do it and missing out on a few gems by skipping days isn’t much of a punishment.
Asking for easier ways to grind up to lvl 80 SE MBQ I see as pretty selfish. I completely understand that it’s better done on auto-play (that’s how I did it) but grinding is a very different story from keeping on top of free tickets… the latter being super quick and easy with MBQ. I understand why people want the ores easily, but they’re not meant to be easy on purpose.
P.S. This is all simply my personal opinion. I mean no offence and expect other people to feel differently.
Lol no .It’s not to make Se’s Bq easier (who wastes their time there?) or to make anything easier, but just to avoid staying cloistered in front of the screen for hours. This exclusive repetition of PVE battles like MBQ makes many players find it difficult to play (and it’s the games themselves or at least the devs who have changed the way they play nice things) .I don’t see what the problem is with adding a mod that would allow me, for example, to do laundry on the side while advancing the unnecessary steps. The game must evolve like all things.Wouldn’t it be selfish of you to want the opposite just because you did it? This feature would be useful for everyone.
Sorry, when I was typing my reply I didn’t check your post and thought you’d mentioned SE MBQ. I think I must’ve assumed because my mind went there rather than how you must want the monster icons for legendaries/mythics.
I can definitely appreciate how that’s something you want to obtain but the grind is annoying. In my mind it’s not selfish if used for that. Icons are a fun part of the game. HP ores are used for benefit over other players so they’re a different story.
How do you choose to play MBQ? Are you using free tickets on it or just grinding for the icons every time you get a new monster?
my favorite part of the game, which is why always rush a few of the new monsters who gets icons whenever the bond quest updates drop! i immidietly get lazy about it ones i know what the icons are tho
Hmmm . No no I don’t play MBQ for the icons. If I mentioned level 80 it’s just to say that it’s the last level at which I stop letting the AI play (because it’s not good enough) I play it to make my monsters shine and because of the lack of gems. When I play for shine I only use the free tickets, but if I play for the big rewards I use the gems to top up as much as I can.but to not do it in a vacuum I only use odd gems
For example I have three gems , when I run out I use this 1 from above, when I run out again I look at the mailbox and the daily connection responses I get three that makes 5; I use the 1 from above to fall back to 4, then when I run out again this time I will look at the daily quest rewards if there is 1 I use it, if there are two then it’s finished the days




