What quality of life improvements do you want?

punishes immune poison 59s Pulse paralysis 200 42s Bite only detoxify 85S Double poison devourer only 110S Total outrage hits all 4 enemies and deals lethal damage if any enemy has at least 1 death is used after 100s of the first turn of this monster passive poison entry works after 100s of the start of the battle + which revives 3 times. I don’t have gems to buy it when it comes out :smiling_face_with_tear:

All i have to say is uh dont use it when leira is of the list caus you gonna get solo locked real fast :relieved: beyond that its probably fiiine lets see how it runs in the wild first

It’s the other way around, the more spoilers the worse it is at launch, van sith was going to be counter-paralyzing… I’m sure it’s going to be just as mediocre as the others

and now you can blame the GOW guy for spoiling it and making this another majorie

forget that that’s only a trial version of the development. even before the launch can change it full if they see this very powerful or very weak to a few mostruos filtered we only reduced seconds your vercion test imagine that after get to go Smith with against paralyze the nerfeen and only give you 2 gems compensation :money_mouth_face: what if it is very likely that the Dragon Marine be that of revive 3 times while you amend all other not trust much in leaks or not the look for not notice the changes that will make prior to outputs

The last releases have been very poor, even Albion had to be improved quickly, so I don’t understand what’s happening. I hope the new mythical is here this Friday and meets expectations. Even so, I hope that the new mythics are improved. I invested in them because I think they will improve it, if they don’t I will not awaken any new mythic that is not competent.

This couldn’t be further from the truth.

I think the reason why people could think this is because the other mythics we’ve had recently are very powerful.

Albion was bad on release but it was very clear so they immediately tweaked it (and now it’s incredible). The only one that’s truly been bad recently was Van Sith and it’s likely to be buffed as well.

Selkette is strong, I don’t know how anyone could think otherwise. Woolala is also strong. Cinder is medium.

Then let’s talk about the other mythics released recently:
Evie, a top mythic.
Carmillette, a top mythic.
Medusa, a top mythic.
Selene, a top mythic.
Nophiam, a strong mythic.

Honestly, I try my best to be as critical and unbiased when I do the tier list ranking and of the mythics that roughly came out in the last year there are two in F tier, a couple in B tier (only because they require a big mythic collection) and the rest all are A tier or higher. Half the S+ category is mythics from the last year.

So I say again, I reckon you’re getting a skewed perspective from comparing them against the very strong ones we’ve been getting.

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I think his point is, if new mythics like Selkette, are already a victim of power creep upon release, something is wrong.

Selkette would have been unstoppable during the poison endgame era, strong during the prenerf charybdia era and is now simply just barely good compared to other mythics we recently got.

Powercreep is rough. A mythic may be strong, but when it it becomes “outshined” simply because there are better options, especially upon release, something strange is up.

edit: this isn’t shade on Selkette, I use her and have fun, but I wouldn’t say it’s competitive

When I talk about the latest releases I’m talking about cinder, van sith and albion, I can assure you that skelte is a fairly mediocre mythical, I have seen it about 5 times in the rank and I have played more than 600 pvps, it is a mythical and obviously it is strong but compared to other ancient mythicals like orochi, soral etc. it is quite bad, and what worries me the most is that although it has been improved it is still quite bad Also, other new meta mythics like risu have been completely abandoned. If this continues, I will change my strategy and not awaken mediocre mythics in the hope that they will be improved. The worst thing is that when a meta mythical comes out the following month, they nerf it so you lose the investment

I think the problem is expecting Asmodia level of power from a poison waifu.

Issue I had with Selkette was her inability to kill with her main sweeping move. Now she is way better.

That being said Double Kinslayer failed to kill HP boosted Shiny Serazael.

I guess maybe the issue is that now there are too many mythics in the S+, S and S- tiers that when a mythic is A tier it has too many monsters you can point at and say are stronger that it’s comparatively weak in people’s minds?

Just using the tier list here as an example again… 33 mythics exist in the S tiers so if anything is A tier then at least 33 mythics are apparently ahead of it in power level. If someone’s perspective is to compare everything against those 33 mythics because they only want the strongest stuff then I can get why things can seem disappointing. Calling Selkette bad is just wild to me though… if it came out a couple of years ago it would be seen as one of the greats. I would love to see how people are running it.

Yeah, you 100% want to ignore that move.

I think we agree that the basis of the marketing of this game is to make the new mythical releases better than the previous ones? That’s why I don’t understand what’s happening, the new mythics should even improve the existing S level over time, and I’m not saying this because I want it to happen, but because, who is going to awaken a new mythic if they have another one that is much better? :person_shrugging: is what I mean, I’m sure that with Selene the profits were much greater than the releases of Cinder and Van Sith together, why would someone who has Selene want to wake up Cinder? Obviously it won’t, the continuous improvement of the new mythical ones means that the player is not satisfied with what they have, that’s what I’m referring to, which is why I don’t understand what’s happening with the latest releases. @Killerdog

That’s what I tried to say. I’m saying powercreep hit her hard.

Exactly this.

Selkette is decent, but powercreep and nerfs to poison in general made her less optimal in modern neo. I’m saying pre nerf poison would guarantee her in the setup, similarly to how charybdia was used.

It’s strangely still decent and fun. I use it with shiny serazael for GT cheese.

I showed how that’s already happening. 5 of the top 10 mythics (in my opinion) are from the last year. They released a couple of non-OP mythics in a row and then you complained that it’s a bad trend or something. That’s what I take issue with.

Also, recent years the power level spread of new mythics was much more diverse. We’d get a handful of top mythics each year and the rest would be somewhere else on the power scale. So it’s very different for us to get many top mythics.

Why don’t they take a break from new releasing monsters so often and just work on improving the game like events and stuff, i know they want the mon$y but damn. Like introduce new events, story missions etc. I have been playing for a few years now and take whales treasure for example, so many new monsters has been added but the bosses remain the same, i feel like in the future this game is gonna be like evertale, where u have all these strong monsters and nothing to do with them since u are almost unstoppable. Another thing they should improve is stuff for beginners like tickets and so on, like 1 ingredient might just take all ur tickets and it might not even be the one u want, also if u look on playstore u will see that most of the persons that gives the game 1 star are new players complaining about stuff like that .Anyways sorry for the long reply thats all to have to say

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Is it really necessary to have these locked? I mean what’s the point?

It just sucks when you have time to play before it opens and less so after…

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AI in pve is getting smarter while the rewards we get remain the same. could increase the pve rewards a bit more? @Dev_VKC

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