Uk less give nikki focus while it is has stealth + alrdy 1 condition active and pierce when it has shield + 1 condition alrdy active since
she is very very weak in some situations u cannot use all of the 3 active skills .
Less talk abt defence weak angh to die frm a dbl poison eater of SE I think a 100% def boost will help nd um atkk boost 100% yeah why not plz
tht would make her really good thnk u .
Tht thing is so fun ngl , ever tried doing a 1v1 azida dragon lottery battle tht is so fun and exciting
what about 4 monster lineup but both azidas have to lottery all 4
Raven nd i did this lol it is fun
Yes, you can defend and counter-argue up to a certain point.
After that it becomes a bit desperate.
It happened to me once. The opponent had Gazer, Scorpio and Tridrakhan, while I had Azida and a rockoid. Gazer had used poison massacre, it was the last of the turn order. It was Azida’s turn, and there was nothing else I could do. I had to choose between Tridra or Scorpio, and I’d lose anyway. Then I just used Dragon Lottery on the rockoid, and ta-da! Pulled a Y Ddraig Goch out of nowhere, and managed to win.
Dragon Lottery doesn’t need a buff, imo. It works as intended:
- It gets a quick kill to Azida.
- It summons a dragon, and whether it’s a deadweight or not, Azida gets her passive buffs.
- Shield.
- It can be used to convert annoying tokens into something stronger such as the Kuraokami I summoned against Interference when he tried to bronzelock me
- It’s a lottery. You can’t always win.
Dragon Lottery. This ability randomly revives a Dragon-type monster that has been on the battlefield. This would keep it a lottery but would allow you to build around it.
That would be way better than what we actually have with her - practically unusable in pvp if you dont want to lock yourself with a monster with 3 stars and 2 skills.
All said
That wouldn’t be a lottery at all! Super easy to build around, especially since Azida can come in at high speed to “lottery” a teammate. Way too strong.
I think the easy fix is always create a final form, 70TU → 100TU.
You all sound like ppl who buy lottery tickets irl asking to win back half the cost of the ticket at minimum every time you buy one. It has LOTTERY in the name so it should stay that way
All said
This is just everything
TRUE !!! We already have a lot of Mythics that are easy to build or don’t have to be built around them. we don’t want any more
What abt we buff voidress ritual 6 to ritual 5 in Awakened form a small change from the ultra evolved form .
Some awakened myth have Special tu like satomi knockback next and oust/Exile on Cristine.
59 sec payback killer would cool and won’t make this monster broken.
I have idea about ritual VI . Change the restriction > (can only be used on lower star monster then the user)
Idk what should I do with low damage power slash. Maybe change to natural selection?
This kind of defeats the point… it’s the complete opposite of the original design.
I get the logic of lowering payback killer TU but I think buffing ritual VI is a better idea. Since it’s restricted, making it better than backstab would be nice. Maybe even 50TU + shield user. Or maybe it could be something that charges the power slash move so that’s standard power slash damage normally but does critical after a ritual VI. That way the play pattern could be eclipse → ritual VI → “critical power slash” → bloodbath. At 100 + 70 + 160 that seems fair as a way to charge bloodbath.
Power Slash on Mythics should be 130TU.
Previously, I ask ritual VI Would cool If it also gain heal + shield + purify (in other thread). So I get your point.
And the idea of restriction is “can only be used on lower star monster” not bad right. It also fix between second form and awakened form and also fix token isue.
happy day of cake-ness