I agree with remove TT and GT. And I have Lavaronix and Mechaviathan.
I feel like most competitive pvp strategies are simply based on gaining more meaningful turns than your opponent. TT and GT are used to make turns that would normally be useless into ones that are guaranteed to be useful. TT is even more rediculous as it just gives you a million meaningful turns instantly. Which is why mecha and Lava are completely broken.
If fact, the entire game is based around gaining extra turns/denying the opponent’s turns. Raizen is entirely based on trading material for tempo(turn) advantage. Which is why he is so rediculously powerful. He also denies you from gaining extra turns with team turn and give turn with chrono killer. He then takes those extra turns and turns them into a Huge material advantage. Not to mention that he gives extra turns not only to himself, but to all his teammates as well through denying you those turns.
This is also why sleep is so powerful. Because denying someone their moves for the rest of the game is broken. Seriously. This is why it is so prevalent in the UC.
Poison is powerful because all of its turns are meaningful. Meaning it can and will shred its way though a team if they have no purify. TT and GT can be combined with this to literally deliver a nuke to the enemy’s face(terrordragon). This was dominant for a long time. So the devs decided to release a monster that was a nuke to all poison teams and is the reason we don’t see all that many anymore(not saying they don’t exist, but they are rarer.):
Chromera: A limited release bomb to the previously dominant poison teams. Roaring entrance instantly gave you a turn advantage and then you get to slaughter your way through a poison + GT team. Meaning that if this monster comes in at the wrong time against a poison team they instantly lose because of poison immunity.
. . . I should make a seperate thread documenting the game and its evolution.
Was getting sidetracked. TT and GT need to go. As well as chrono killer. If you had to fight to gain a tempo advantage like in chess, then we would have a far more interesting game. Imagine if in chess they added squares right in the center of the board that said “if you put your piece here, take another turn.”. This is what midas + TT does. You go first, you gain a huge tempo advantage that is nearly insurmountable. Like playing white in chess with those squares in the middle. You would gain 3 moves over black instantly. Black can’t fight that when they get their turn because then white will take all their pieces away. Not to mention that if you put any other piece in the middle that isn’t a pawn, they could just move back and forth over and over again. Making an infinite number of useless moves until the opponent gets bored and quits. This is why GT got capped. Because giving infinite useless turns to oneself is stupid.
This is what happens because of Mechaviathan and Lavaronix. There was a time where high level PvP was a place where the first person to go would win. Because they would have a shadowyrm deal out 16 ultradusks in a row without the opponent being able to retailate. This is why you can’t chain TTs anymore.
So please, get rid of TT and GT. Lavaronix is a phoenix. I’m sure that you could find something awesome to do with him. Mechaviathan is a frikin’ mechanical leviathan. There are loads of interesting options there. I think that making him amazing in assisted water would be awesome. As I think that that was his original intention.
Do note that poison requires a higher time than most sweeping moves. So removing GT would make them balanced.