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My tenguko spam random repulse🥴

No, the mantis was already in the field and he used the SS and killed two and came in sobeking and stunned everyone except her

Because Mantis was already stunned and got a turn.
Sobeking enters at around 48 sec and Tranquilizing Entrance stuns for 40 secs.

No, I hadn’t stunned the mantis before.

He means that mantis got stunned and got turn before sobi

If mantis had less than 8 secs before sobeking arrived, mantis will get the turn first, even if it got stunned

Let’s explain with apples

It was the mantis’s turn and she killed two with her SS and went in sobeking and didn’t stun her since if she did at least my other monsters would play first than her.Like for example Excaliburdragon

Can you explain why your Sobeking entered at 2 secs if Mantis didn’t get stunned after using the 1TU move?

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If I had an explanation for what happened I wouldn’t ask you (I don’t say this with sarcasm or with the intention of offending).

And as I already said, why didn’t Excaliburdragon Did you take your turn?

I don’t have an answer for that just as I don’t know why if the opponent’s monster has 60 seconds and my asmodia uses its 59 second attack it comes out behind the opponent’s monster
What I know is that the mantis must have been stunned and some of my monsters must have gotten in front of it.

Because I already gave you the explanation. Based on the screenshot you shared, this is most likely what happened.

Your Excaliburdragon didn’t get a turn because it was at least 40 seconds behind Mantis; otherwise, it should have been ahead of Sobeking.

If Sobeking was at 40-something seconds today, it could be a bug, but since it was at 2 seconds, it pretty much explains everything.

A 40-second stun is quite short, and with a 1TU move, it often makes the stun appear as if it didn’t happen. You are not the only one asking about a similar issue. Another player came with a video, and it turned out to be exactly as I described.

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I used a 42 second attack and then it was the mantis’ turn
In that pvp something strange happened but if you say that everything is normal then ok

think the shifts were disorganized

I don’t bother him anymore

Something similar happened to me in some battles a couple of months ago. Here I am going to share some photos, but I don’t understand how this can be possible. And I don’t want anyone coming up with math to try to explain this. I just know that a 98 speed monster shouldn’t be ahead of a 99 speed monster. This can happen if they share the same speed, in which case it’s just a matter of what the AI decides.



@Dev_VKC It’s not a requirement or anything, I just want to know how this is possible, because I think it shouldn’t happen. Both the hedgehog and Kat are +9 and their bonuses are not reduced.

Pretty normal. 90% speed Arbustodon not even +9 can go before 92% +9 Nyx. Those order in the first queue are pretty random. But I do agree that sometimes it just does not make sense and it is harder to plan your frontline if so much is rng based.

Let’s see if VKC wants to give an answer.

There is no need for dev to answer you, as you know, both the damage and the monsters’ entries and the fl (speed) have a margin of probability that can vary from one game to another, if it were not like that, it would be boring because the games they would always be the same

and when the speeds are very similar, the one with the least speed can have a turn first.

You don’t know what you’re talking about, that can happen if they share the same speed. Last answer I give you. Let VKC see the message, if he decides to respond then whatever he says is what I will accept.

He’s going to tell you the same thing I said, I hope that when I answer that, you take back that “you don’t know what you’re talking about”, this is called RNG

That happens 1 every 50 times, I use arbustodon and that has happened to me 2/3 times since I played it, since there is a difference of 2 in speed but with a difference of 1 it is much more common for it to happen

It’s by chance. Monsters with high speed are more likely to be ahead of those with lower speed, but it’s not guaranteed. As other users have mentioned, we want to introduce some randomness to keep battles from becoming monotonous.

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