@Dev_VKC Every time I try to join a PvP match, the match closes before it starts and I can’t play. My code is 57348501. Please help me
@Dev_VKC I noticed in PVP that with G.F. Sakura on battlefield stun immunity only works for G.F. not for all monsters on battlefield like in the desciption.
The problem is if you have the G.F. with stun absorber on battle field she will absorb all stun but with sakura in combo she doesent will be stun - thats not a bug
I had G.F. Lily, Gloria, Sakura and Soral God Bird on battlefield. My opponent came in with Cyberion. The G.F.‘s where not stunned but Soral was stunned. So tell me please why this is no bug.
G.F. sakura’s passive only protects garden fairies from stun. That why soral still got stunned.
The passive says:

and Soral is not a G.F.
Alright than we have a translation error. In german language the description says “all monsters on the battlefield are immune to stun” which means also oppponent.
@Dev_VKC please fix the desciption in german language
It’s not even the first time this happens! German translation does seem to have some holes
I have to say, to be exactly it is not a translation error because the words “ally G.F.” are missing in german. ![]()
Oh yeah I meant it that way. There have been reported times where the German translation had missing words or the same name for different skills
the word “ally” doesn’t exist in German?!!![]()
XD
Nein
thats wrong in german it is → “Verbündeter”
The problem is, that the german language is very complex and the programmers cannot just use a translation program. They apparently do, for example Camilla, the move is called “starker Blutritual”, but it should be “starkes Blutritual”.
This kind of grammar can only be fixed by a translator or by the community.
But I’m not sure how strong the interests of the developers are to get in touch with this kind of minor language bugs. I’m always willing to help.
@Dev_VKC Idk If this is bug or normal, My friend send this screenshot to me. Why Awakened maeve(+9) is slower then Ultra-evolve maeve ?
Why we must awakened maeve then ,If ultra evove already faster
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Crazy rng
They both have the exact same speed 63.
If one Maeve is +9 and the other one is +6, then +9 is faster.
If the +9 got minus variable and the +6 got plus variable, the +9 will be slower.
I think that should happen only seldomly, but sometimes.
This always makes me crazy. Ask anyone who tries to play very fast frontlines. Planning an order and this rng with entrances at the start of the battle is so unclear and it’s not specified anywhere. Why on earth would a 99+9 monster sometimes be behind 97+9 monster. They should clear this mess up or tell us how it works so we don’t have to lower speed entrances boosts so much to get a specific orders.
What’s the variable then? Positon? Or the one who click "match " first? Or other?
Yes agree ,This is really annoying. They should fix this like 99% (+9) should 100% faster then 96%-98%(+9) .
It’s always the same with every move you do. It’s always a bit stronger or weaker.
Sometimes you one hit a monster, sometimes the same monster same condition survives with a few HP.
If you have 2x Novadrake +9 in the FLs, who will be faster? Or two monsters with 99 speed? One has to go first. It’ll always have to be decided by this variable that is random in a certain range.
This variable is a mandatory calculation.
What is that variable? Only the devs know, same like the shrine chances, just a number in a script. Small deviations are high chance, bigger deviations are low chance, raising in chance the smaller the difference, falling in chance the higher the difference.
To have that high range of variable is questionable, but there will surely be different opinions about that. The game is less predictable and the gamble/luck feeling is definitely higher, but the players strategy is less plannable.
