Shadowyrm will use prot killer before instant prot killer
A protector will purify right before freezecobra can detox
Mechaviathan uses assisted splash before using team turn
Many, many others
These actions do not reflect those of 99% of players, and this type of change should not be difficult to implement programmatically. It would be nice to see 1) these AI teams updated; and 2) the actual AI be … intelligent. Thanks
If you update that Ai then pve events will be updated as well. Enjoy smart Ai with super hardcore buffed monsters. I am glad that in some cases Ai remains dumb with their actions. Test your team is completely unnecessary. They will never replace real players. Just play unranked matches if you face pvp anxiety
Yeah. Either dumb AI that is buffed or smart one that isn’t. And in smart AI case the match needs to be 16 v 16 instead of the usual 16 v 20.
We don’t need a smart AI only for PvP testing. Besides the ‘smart’ moves are situational and made by human players. Doubt AI could ever do the same in a game like this.
@eNjiin has got a point.
You also got a good point, and I agree that PvP AI should be smarter. But it will screw up with PVE as enjin said. For that reason I don’t want it smarter. Imagine facing UC with smarter AI…
One time, an AI was skipping a turn and I was like “no u” and he was the same so we kept doing that until I realised there is no forced ability activation so you can both skip turn indefinitely. It was pretty funny tho.
I just defeated UC’s level 200 gate keeper. It was hilarious. The team was all thlugs. I won the battle barely pressing any button as they just used theast on each other from start to end
I agree with the PvE point a few have made, that we don’t want the AI becoming so smart that it makes things really awkward to play. The AI is good at doing lots of things now, it’s just a few monsters where it does something wacky which I think should be changed.
Another one to add to the list:
Razoray - this monster often does “sonic blast” as its first move, without loading first. Hence, it stuns your team for 0s and puts itself to 200TU. This definitely needs changing.