I feel it’s time for a simple quality of life change. I’m not asking for much here, but in the Test Team section of the PvP screen you have the option to challenge Top PvP Teams or Buffed Monsters. So I am kind of curious why the Top PvP Teams monsters are all weaker than their normal counterparts? Is this a big in the coding or something? All the opponents monsters in this mode are and have been significantly easier to kill and deal significantly less damage than in actual PvP, and it leads to poor testing and poor data results when trying to gauge a monsters viability in your PvP teams.
Not sure if this has been brought up before, but it would be a nice and very simple quality of life change to have these monsters offensive and defensive values match and reflect their values in actual PvP so we can properly “Test Our Teams”.
@Dev_VKC this would be greatly appreciated!