New Update Balance Changes

I don’t ever have her awakened (just form 2) so don’t you even dare include me in with the crying whales who reverted this nerf.

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Nah i am not including u
I went across the entire thread then only picked the names.
Edit : i changed the term itself

handshake

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Not sure why im tagged here. I’m not a whale and the nerf didn’t really bother me.

If you look at the 3 posts I made on the nerf Bastia thread, one was a Lemon classic stun post which was irrelevant :joy:, one simply said the nerf felt a bit out of the blue, the last had an alternative suggestion to only have her passive affect stun sleep and poison, which was fairly well received.

I promoted the Onyxia buff, but Bastia didn’t concern me much. I still thought she was perfectly viable even with the nerf and used her in my Arma teams :blush:

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Update that marks the end of SE’s, was nice using them :joy: HP boost will push them out of existence since they won’t be killing anything

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imma boost jerbo.

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i get your point but im comparing it to the 2 awakened mythics with perfect stance… not matter how much TU reduction there is, if the monster have been hp boosted like 5x and it can heal itself, how do you deal with that? You may say just get it below 90% but that 90% also gets bigger as hp gets bigger so yeah… How do you deal with that? Pray & sudden death or death roulette maybe? hahaha

Also to add, throw went from kinda usable, maybe to not usable anymore

Lmao. The buff everyone needed.

???

Where are you all
@Killerdog @DonT89 @keets @LemonSqueezy @SHIKAOTOKO @CUBANxNEO
Now come ask abt the nerf what happened

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I will give my 50 cent on this update.

  1. HP Boost absolute unnecessary, ruins the balance of monsters since we used to have fast monsters/low HP and vice versa.

Now not only you can pot speed, but also HP really giving to monster balance a big gap, besides you are forcing PvP players to play PvE, that’s ethically wrong.

  1. Tranqui Entrance: Nerf was expected, let’s see how it works.

  2. Onixya buff: Nice, Onyxia really relies on making 1 kill to sweep, so this adjustment is definitely good.

  3. Bastia nerf reverse: Imo going back to KBR is wrong because is lower turn and can be somehow abused.
    I would have preferred her with single 250 TU KB.

PS: RKBR should not even exist so I am happy they decided to remove it.

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actually. what happens when you boost a clone? does the clone get the boost as well?

Unlikely because clones don’t tend to get +9

my static is still sparkly tho~

i think shadow clones does or is it just the bond effects? I have seen multiple glowing tenebris

Torrentide does lol.

I’m glad to see Dualdragoons Tranquilizing Entrance is untouched. Niche best Tranq/Entrance control Mon currently in the game for 3 tickets.

Clones do get it, no? I seem to remember wraith being +9 last time i used it

PS: you can forget about killing mythics like Bastia with HP Boost.

With Over 6k HP is just nuts.

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No SE bond icons?

That’s really disappointing. The motivation of many players doing bond are actually the icons.

At least the monsters picture, that would be enough already.

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It makes sense why the devs wouldn’t have icons for them. It’s already taking them long enough to make icons for the new legendaries and mythics. Making icons for almost 250 super epics would be way too much.

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