New Legendary

Overwatch plus 400sec megabomb i think contradicts…

Nope, he sits there and uses overwatch until he has a time where it doesn’t get triggered, then he uses give turn while he waits for megabomb. Rather interesting monster. Seems well balanced.

Who would let it sit there knowing it has a bomb, unless you are always battling AI

He’s not balanced he’s useless. Why give him overwatch? For an instant GT? Why megabomb? 400 sec waiting is always difficult, expecially with him that can do damage only with that nice and that shitty secret skill. USELESS

I feel you bro, its better to have stun flash skill rather than overwatch :joy:
Thumbs up darkgiappo

Useless monster lavaronix > ringastar
It does have hold ground but lacks stun immunity can be easily get killed Rip!

Not useless but neither worth rolling for, in my opinion

Hopefully there will be older limited legends available too.

Poison him and he’s duck sauce on an egg roll. Chrome food

This is the first time that a new legendary needs a buff even before it is released.

lol, sad but true

Agreed benchwarmer. Ringastar will not be competitive at all.

This monster is really quite laughable. Overwatch makes no sense other than to use the secret skill for a quick heal off hold ground (which isn’t even instant) and how would you be expected to keep it alive for 400s when all it will probably be doing is give turn and surviving one extra hit with that quick heal. All it does is create a short distraction as your opponent has to make sure they kill it in under 400s.

It’s flat-out worse than the two legendary team turn monsters because of their stun immunity and well… team turn. Hold ground and a single heal are not enough to make it survive so long. Even if you use it in a one-on-one starting lineup there are far better alternatives.

I’d suggest three routes for buffing…

  1. Alternative TT (my preferred)
  • Change “give turn” to “double give turn”. A move with 200TU, uses limited to 2 and cannot be used if there is a monster with team turn on your side of the field.
  • Reduce the TU of the secret skill from 50 to 1
  1. Anti-poison
  • Add poison immune passive
  • Change ultranova to toxic killer or chrono killer
  • Reduce the TU of the secret skill from 50 to 1
  1. Megabomb focus
  • Add overwatch entrance passive
  • Change overwatch to stun flash
  • Change the secret skill to have unlimited uses but keep the 50TU
  • May need to make the secret skill self-only or 70TU for balancing reasons
  • Alternatively, switch the secret skill and stun flash to be HP sharing and stun blitz

Those three ideas may need a little more fine-tuning but they each make him a lot more viable than just being a weaker TT legendary.

Agree with the dual give turn

I second that. It’s a disappointment.

No more TT please 4 monsters are enought ok
Add him dual give turn i dont care but not TT

Cost with secret skill is 16, which is more than deo dragons cost. This is very hard for me to believe

All three of these are great ideas

Any of these is good but I kinda like the megabomb but with a little tweaking. What if it is 300sec blast that would deal massive damage to all enemies but it can still be used up to 5 times and change aoe to life flip unlimited.