Neo ticket monster help

I would (and did) go with Plumelisk. It’s arguably the best Stun Absorber in the game in or out of a LINK Water setup, and Auto Taunt + High Defense + ELEM Shield Ally works well in a team that supports it or by itself as an outright fantastic supporter and deterrent of killer moves. Baby Summon gives you a copy of it’s baby form which, while not having Stun Absorber, still has Auto Taunt and can ELEM Shield Ally (including itself) making it a premier auto protector without being an auto protector. In a game where True Hit has become more prevalent than ever and tons of moves are setup to disrupt your team, Plumelisk shines high and above as one of the best support mons yet, and that’s only in Second form. Its Awakened Form is even better.

To sum up, Plumelisk may not be the powerhouse some other mythics are, but being one of the best support mons in the game it can greatly bolster your team regardless of what else you have, where other mythic powerhouses usually require to be built around Plumelisk can basically be slapped into any team at any position and perform fantastically.

3 Likes

Oopsie :face_with_hand_over_mouth:

I hear ya… Plumelisk is great but I tend to go for monsters that I’d have fun playing with so thats why Arachna and Ophid were my top choices… Kinda stuck choosing between those two

Gearcroc does everything plume does with lesser cost and it has knockback too.

It also opens up your team to truehit and assassinate witch can be a death sentence against some players gearoc mean

1 Like

Gearcroc and Plume literally could not be farther apart. Let’s compare:

Gearcroc -
-single hit move

  • hit all move
  • Knock back
  • risky heal (single)
    Passives - Stun Absorber & Auto Protect

Plumelisk (2nd form)

  • Union Attack (single hit kill move)
  • double hit move
  • ELEM Shield Ally
  • Baby Summon (with Auto Taunt)
    Passives - Stun Absorber & Auto Taunt

At a glance, it’s already apparent these two full similar roles while performing very different. Gearcroc will not kill anything with his attacking moves unless they are on Hold Ground or very low defense and low HP Fire types vs. Plumelisk actually can one shot some enemies with Union Attack and is easy to fulfill while the double hit attacks can fulfill the same purpose as Crocs I. Taking away Stealth or Shields.

Point goes to Plume.

Support wise is a similar story. Gearcroc has Knockback at 250s cost which will put him out of the game regardless of Stun but has the benefit of removing a problem monster from the enemy team, while Risky Heal can bring an ally to full health with a 60% chance of losing your Croc in the process, a monster who is there to block attacks and absorb Stun. Kind of a silly move on a support monster imo. Plume has Baby Summon that puts a copy of it’s first form next in your lineup who also comes packing Auto Taunt and ELEM Shield Ally, so Plume replaces itself with yet another attacker deterrent, while ELEM Shield Ally on both forms is 130tu and grants a shield, even to itself, negating the next source of damage. Objectively, it can be much more beneficial to have a shield than to have full health, we can look at Blood moves as proof of point where a charged Blood move will still kill Full HP mons, a shield will block the hit. Dusicyon being the monster he was and still is after all its nerfs are proof of concept with this.

Point to Plume again.

Cost wise is negligible. 10 vs 11.

What about capabilities on the competitive front?

Gearcroc being an Auto Protector opens up your team to Assassinate and True Hit attacks, things which are far too common as is and locks your team from using RAW Moves where Plume is much more versatile by not giving any weaknesses (let’s face facts that Auto Taunt is much much better than any Protect skill) and let’s you have free access to RAW Moves and skills. Already talked about Shield vs Heal so, again, point goes to Plume.

Offensively? Well Plume already has attack options over Gearcroc, not that you need them, but basically the argument comes to Knockback. I don’t know how much PvP you play, but a large amount has things like Skeleviathan, Regalion, or the Dark LINK Toad in FL, all of which have Gravity Field and make Knockback unable to even be used, at which point when it gets to your Crocs turn you will try to skip, they will skip back, and you are forced to use one of it’■■■■■ moves or its Risky Heal. Absolutely terrible. Plume remains unaffected by this and can give Shields.

Plume is miles better than Croc, and turning someone away from it by comparing it to an inferior Mon is just bad.

3 Likes

Tbf one point croc has over plume is blockrate

Plume second form stays at 40% caus taunt 50% awakend

Wile croc being a protecter witch has its negatives is at 66% due to said negatives

Then again im not disagreeing with you plume is MILES better than any protecter (not ap+ those fuckers stupid)

Just pointing out general facts

1 Like

I appreciate you pointing that out. I forgot Croc was Auto Protect+ so that makes sense. I use both on my current team anyways lol but I can’t make an argument for Croc being better than Plume, it’s just not true.

1 Like

Plume is superier in every way i run plume in just about all my teams ahah

I just like all the facts being on the table! Great analysis tho i completly agree with your judgment!

1 Like

Agree, it’s just poor man’s plume. I use it it close to TT, so it can KB 2 monsters which is quite useful,

I hear you on that, and that’s all good and fine. Like I said, I use it too, but I can’t really act like they are in the same league. And especially when considering the Neo Ticket, imo, Plume is probably one of the best 2nd form Mythics currently available.

Plume is arguably the best or 2nd best absorber in the game (surgeon is crazy)

1 Like

No doubt there. Thundering Rebirth is on a whole different level.

3 Likes

Excaliburdragon looks like loads of fun to play, even if not best. Can someone who has him confirm he’s a fun unit to use?

I personally think Excaliburdragon is awesome awakened, but the missing hold ground makes his second form very very weak. No healing from hold ground or HP share possible. And that’s what strong crescendo is mainly all about in my opinion.

If you can awaken him, definitely use your neo ticket.

If you just plan on testing form 2 and not awaken anytime soon, wait to pull Polaboss or Shivadragon to get a proper crescendo monster. I even feel that Vulpink is a more versatile crescendo monster than his 2nd form.

I’m glad to have him, in form 2, but I only use him in game of hordes among Shiva, Pola, Leo and Vulpink.

2 Likes

I would remove stun pulse from Excalibur unnecessary weaknesses

Right, he didn’t need the stun nerf. Now his second form is even weaker than before and he was very weak already.

Maybe cut his stun and give him hold ground. Even then he’ll still be weaker than Pola or Shiva, because he cannot survive alone.

1 Like