Limited, not banned, thereās a difference and only for 2 seasons at a time.
Interesting the best stun protectors (stun counter) are almost always limited or semi-limited. The only time they arenāt is when they just got off the list last 2 seasons. Then again with so few options, they are constantly picked resulting in limitations due to āhigh usageā.
Long story short⦠I think now mythics are around a lot more and we see a lot of tanky monsters itās become really noticeable that monsters like Angelion die easily, even though theyāre still really strong with what they do. The biggest struggle Iāve had lately with the top tiers of legendaries is figuring out how to value how well they tank. I think tanky monsters are the future, but I bet a lot of people arenāt at the point where their teams are strong, tanky legendaries and mythics so I donāt know if itās fair to rate some things lower just because they donāt fit the ideal team building by very top players. Also, it encompasses A LOT of legendaries that are strong but a bit squishy.
If you have any ideas about how I should be approaching this then Iām all ears.
2019 was a different time! In hindsight itās a shame it got the defence reduced
In my long ramble I said some stuff like this too. When you start comparing legendaries against each other then it makes things end up settling where I have them. I mean Angelion is better than Bloomeluge, but Bloom is also still S+ for what it adds to a team in terms of stun protection. Almost every monster in S+ you can make a very good case why it doesnāt deserve S+ and should instead be S tier, but then you can also make the case for why theyāre better than many in S tier and it goes on and on.
mad that you remembered that and went back
And found it lol.
But yes, 2019 was different. It was a nightmare back then especially with full sleep immunity. The defence nerf was right back then too, but I reckon it could be reverted now lol.
I didnāt have to dig too much, just did @LemonSqueezy Angelion and it was one of the things that came up. To be fair, it was the only one like that⦠the other comments you made on the various Angelion nerf threads were mostly saying it doesnāt need a nerf and you really like it (as were most veterans). There were quite a few threads, I remember it being a hot topic in that period!
The narrative at the time seemed to be it was newer players having a hard time against it and veterans found it mostly balanced. I think eventually that shifted to people complaining they couldnāt kill it with Chromera or Searguard and that was a problem because those were meant to be counters to it⦠which is what convinced the Devs to reduce the defence. Kinda funny to think about now because lots of people (mostly veterans I think) have the opposite perspective, feeling itās important they donāt one-shot the counters to stun lock.
Ultimately I agree something did need to happen back then. Angelion also had the 100TU raw bloodfury, which was pretty oppressive combined with other raw monsters.
disagree it is always very good, just in terms of protection against stunning, all the world does not have momo, sakura or hasd and well configured you can do it survive very long, it has not changed, itās like orca it also suffers from this weakness in Defense and HP, there are now many more things for the country but itās still the best legendary of the game
Yeah I get all that. Itās still a top monster. But S+? I donāt know Itās great for stun and sleep protection but so easily removed these days. Itās S tier imo
Yeah but sometimes thatās expected if itās a sweeper, but when you rely on it so much for stun protection and sleep protection, he dies in an instant and then youāre left open to control.
As I said though, Iām not saying itās bad, itās just not right at the top anymore in my humble opinion.