🏆 Neo Monsters tier list (see first post) 🏆

Update

Notes:

We recently had updates to version 2.18 and 2.19 which you can see here. This post will cover the movements with regards to these changes. There’s quite a few so I’ll just cover the highlights and the movements.

Deathgazer has been, once again, been turned more into a sweeper. Now we can’t get a second entrance but we’ve got more power so it’s a legitimately good monster on the battlefield in the end-game.
Toxic entrance passives now don’t trigger in the first 100s of a battle. This doesn’t do much to poison except stop front line combos for fast aggression right away.
All RAW moves had their TU set to normal TU. Previously this happened to blood moves but now it has come to all the others, even ones that don’t deal damage. A bunch of monsters have been affected by this and the two instances of raw stealth actually became standard stealth instead.
Sleep and curse length was reduced from 320s to 300s.

Movements:

These are only with respect to the changes in version 2.18 and 2.19. Let’s start with the most contraversial ones…

The big three:
Dusicyon moves from S+ → S in PvP, while incredible controversial with the moveset changes I believe this is an excellent stun absorber and still the best monster shop choice. It offers a great deal of support now while being easier to kill and not having aggression. Overall, much more balanced and the shields still do their job which makes it among the top monsters for PvP.
Flocculasaurus moves from C → F in general and S+ → B in PvP, this one definitely got nerfed enormously. It now has very little worthwhile for PvE. In PvP the entrance is great and slayerbane is still decent but there are many monsters which offer more, especially if you build around them, so it’s gone down to the middle tier.
Goldtail moves from S+ → A in general and B → D in PvP, purify is a lovely addition and opens up some sleep combos for PvP but the nerf to potent sleep here is brutal and in general makes it worse than the standard sleepers.

Mythics:
Asmodia moves from S → S- in PvP, the only monster I’m moving due to the toxic entrance restriction since she no longer has toxic+roaring entrance + whip which really enabled front line poison.
Kuromasa moves from C → F in PvP, doubling the TU on throw really powers it down in PvP but you can somewhat get around this in PvE where being fast isn’t as crucial.

Legendaries:
Jack-o’-scorp moves from A → B in PvP, slowing down poison eater hurts a lot.
Scorpiogeist moves from S+ → S- in general and S+ → S in PvP, it’s still great in the end-game and the good speed means it gets its first turn quite well, where it makes a big impact.
Dolphariel moves from D → S in general and E → S- in PvP, with the tweak to last mercy this has hugely upgraded the monster and made it incredible for PvE. The versatility in the moveset on top of two powerful damage moves makes it excellent for many teams.
Chronotitan moves from B → A in general and F → D in PvP, significantly decreasing the time on the SS has made this somewhat viable in PvP and more worth building around.
Nightrider moves from C → B in general, survivor being fast and otherwise a damage increase for the moves helps bring back the old days of Nightrider being worth building around in PvE. Not a huge increase here though because it’s still a little linear and there are plenty of other options that are similar.
Tridrakhan moves from F → B in general and F → B in PvP, an enormous upgrade here with the powerful triple poison eater.
Tridrakhan (s) moves from E → S- in general and A → S- in PvP, 50TU link poison eater was lovely but it almost always needed two uses to kill whereas 160TU link triple poison eater one-shots easily if two targets are poisoned so this not only has a crazy secret skill but a huge sweeping payoff for using it with poison.

Super epics:
Equimaris moves from S- → A in general and S- → B in PvP, 70TU stealth is a huge downgrade.
Blazebones moves from S+ → S in general and S → S- in PvP, 30TU raw overwatch was crucial for its power, even if it was a bit silly how quick it was. 70TU makes it die much more easily.
Nefariodon moves from S- → S in general, while the change removed the powerful combo with Cynthia it’s generally made Nefariodon stronger. It can now set up and kill things without extra hoops to jump through but still synergises well with mark monsters.

Epics:
Niloxov (s) moves from A → B in general

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