Expand the Story Mode: They never really explained mythic monsters. Make it where the ancient ruins in the Tropical Isles have a secret tunnel/portal/ technology, leading them to a new open world, with another civilization. You can even make it connect the First ones, how they escaped from here to rule over another world, they were afraid of something and those were mythics. The area could be a portal displayed in the homescreen, it can lead to a hugeeee map, players can even team up and stuff.
(good foundation if you ask me)
On a side note:
(If the game is on a small budget for upgrades, widen that gap, there are a lot of games doing offers and stuff and awarding players gems and other rewards. To list a few huge ones:
War robots- One of the largest Game in Russia
Warthunder- Also quite famous, around the world!- they even have their own economy, literally( you can earn money, convert it to there currency, sell, and you can start from $0)
This game needs a new upgrade: I’m pretty sure all you monster capture/strategic rpg fans agree with me:
Leave your suggestions, I’ll be stoked to hear them
P.S. You were asking about how I knew it was you… moderators have ways to do that in order to know when people are creating extra accounts like you did. We’d be a lot worse at moderating if we can’t catch stuff like that!
I have another development suggestion, add clans to neo monsters. I think the devs are hesitant on future plans and considering their economic policy, even after that grand idea I proposed earlier.
ADD clan system and rewards and battles and a whole lot of stuff.