I definitely see no problem with adding this restriction, and the ability to set stuff up since it’s so hard to counter daunt is a power that probably wasn’t intended for the monster. It’s important to keep front line stuff balanced more than anything else.
P.S. @Mr.X With regards to Dracorosa being a counter to Daunt + poison monsters (Terror/Magga as you said)… Dracorosa has hold ground, no weaknesses, defang and purifying mist. I.e. It’s not really going to be possible to remove, can probably sweep with Nagandia or other poison monsters and if Nagandia + sweeper are hidden behind two protectors then Dracorosa also has a 71% speed purifying mist to protect the team from daunt. I think it’s a pretty hard counter, but ofc not saying it’s a reason alone to not consider restricting daunt.
Mist can be removed by aoe from any of the protectors.
Lets say you play stag you skip with naga sleep all to remove stealth and daunt then you have the 80 free tu to do the combo again. In all the situations possible its literally impossible to stop it with the right AP.
This argument is complely invalid. Sanctistag has 44% speed. If all someone’s team has done until then is purifying mist with Dracorosa then they’re asking to be punished by something, and 80s “stun” from Daunt is not much of a punishment at all. Once it goes past the 50% speed monsters then practically anything goes, you get all the things with double repulse, TT, GT, sleep, unconditional killing moves, etc. Couple that with the fact you suggest skipping with Nagandia behind a 44% speed monster so that’s assuming there is nothing the opponent has between 44% and 60% speed.
In theory though, you could have a monster lined up for 61% speed to remove any stealth and help get Daunt almost totally guaranteed. However, to try and build things like that while also making it impossible to counter AND have some cool combo you’re pulling off after using Daunt is very unlikely.
I think realistically there isn’t anything game breaking possible right now and there probably won’t be one that comes, but the potential is there and a move at 60% which can take control of the match in the front line is a step up from Midas link TT. I don’t like the pressure on us building faster and faster FLs so I totally agree it’s a good idea to restrict Daunt to 100s from start of battle.