Hello Everyone!
I’m Zeteri! A new player who started Late-June. I remembered playing this game when it first came out. I was 14-ish at the time and remembered loving it. I kept it on my device since I remembered loving it, but haven’t touched the game in about 9-years. I returned on a whim to see if it was as good as I remember… Long-story short, I’m loving it!! Tons of improvements, especially to the energy amount. But, naturally, I also have some gripes. I’ll edit this post periodically if I think of something more, or want to make simple typo/formatting adjustments. I love discussion! So, please point out if I missed something crucial or have comments of your own.
LIKES:
-Combat!! Addicting turn-based combat with a variety of strategies you can use. I love being able to mix-and-match monsters in unique way and applying different strategies. I’ve literally been addicted to this game the last month and have dropped about $100 to support the game and hopefully help development.
-Greatly improved early game. From what I remember, I ran out of energy so fast that I barely made any progress before running out. This is how the game eventually faded away for me and I stopped playing for so long. Coming back I don’t run into the issue as much. If you play strategically you can refill your energy over-and-over early game just by leveling up. EN potions being fairly common helps a ton with enjoyment too! Even then, gems are plentiful enough I believe it’s totally worth spending a few gems to refill EN early game to get your teams in a good state AND level up even quicker. Again, unlocking more tickets and team cost, which has a cascading effect. (I’m already level 105 with less than a month of everyday play.) Materials are easier to farm. Gems are more plentiful. New player banner is extremely helpful. And the new player log-in event is also invaluable!!
-In general, I love the PvP! I think it’s fun. But, player matching can be a pain sometimes. Especially facing all-Mythic teams, when I don’t even have fully evolved teams. I appreciate the occasional players who just give away wins. It’s helped me get rewards. When I wouldn’t be able to at my level and investment.
-I love all the little stories and character development. That said, some can get wordy and/or are shallow and aren’t long enough. I also swear the mainline story hasn’t made any progress at all? I swear I remember seeing the same blonde haired women in green clothes with the “Coming Soon” 9-years ago.
DISLIKES:
-Arguably my biggest dislike is all the Lewd “Godesses.” I’m a woman. I understand I’m the minority in a community like this. Being a female gamer, that tends to be the trend… but, to see so many designs be simplified to prn-like sx appeal makes me sad. The human-like designs feel uninspired and nothing but sx bait. It makes me uncomfortable for our bodies to be reduced to what seems like a sxual object and nothing more. This game is a monster battling game. Not a prn game. Selene, my only Awaked mythic, seems… less like a “Moon Goddess” and more just wings, halo… and sx appeal. Ultimately, I find myself enjoying the 2nd form of human-like Mythic designs much more then their lewd “evolved” counterparts. I did at least find the “Replace certain goddesses with thier first form” setting, however I realize this changes some of the non-human monsters too.
-Glitchy/Slow Online Systems. I’ll be frank… the online mode is slow, glitchy, and often frustrating. I’ve lost multiple PvP battles from losing connection and I’m not the only one. I’ve been on the other side of it multiple times. Which bogs down and slows PvP as a whole. There is a surprisingly long lag time for the game/server to process inputs. Again, this is especially apparent in PvP. PvP doesn’t work with my phone’s cellular data at all (Samsung S24). And I’ve lost online rewards and EN from losing connection or accidentally closing out my app.
QoL SUGGESTIONS:
-Better Pity System!! Have pity carryover to different banners and potentially lower pity. Compared to other gatcha’s like Genshin, WuWa, LADS, etc. Neo Monsters pity system seems high. 1200 Gems to guarantee a single Mythic. The gatcha system just doesn’t feel as good. And needing 4 Mythics to Awaken also caught me off guard as a new player. Don’t forget a pity system for on-banner Legendaries too! As it stands the current banner system is bad enough I don’t think I’ll ever pull on a regular banner. I’ll wait for anniversaries or banner events, which lowers overall fun. (I feel the gatcha mentioned put gatcha’s as a whole on peoples’ radar. And being the top gatcha games is notable and potentially something to learn from.)
-Tap “Sorted By” button to have a pop-up for all options to sort by. Instead of currently having to click the arrow 3+ times to find the option you actually want. (Stars, Cost, Index, Etc.)
-More letters/characters to name each Team Tab with. 8 Characters is not enough… at least 10 if not 16 would be ideal. Even “Characters” is “Characte” in the current itteration. AND this should be like the easiest QoL they could possibly implement ![]()
-Better Banner Layout. Having to click an arrow multiple times to get to the banner I want is annoying. I know it’s probably purposely designed, so you have to see every banner available to get to the “Friend Chest.” Likely theoretically increasing the chances of a player spending gems. Therefore, profit for the company. But, I still think you could achieve something similar with a different, less annoying layout.
-Notifications for when EN is full. I’m surprised this isn’t already in the game? Unless, I just completely missed it?
-I stole this from another person… I don’t remember who "There should be option to actually CATCH monsters from different islands and not just hatch them from eggs. Make the maps bigger and more grindy, much MORE. If this change requires making the game completely online then so be it. How many of us even play this game offline? Possibly none.
Just hatching the eggs to get monsters seems a bit off to me. There is no immersion or grind in current mechanics. Gather the gems and wait for banners to get the best monsters is way too simple, non immersive and a bit lame."

