šŸ’” Monster Skill/Suggestion Box šŸ’”

I’m on board with this and I’m sure Lochi will be to as long as it’s a NON-Duplicate Legendary, and that will include past festival monsters if you don’t yet have those.

I have a feeling that would be quite difficult to program, it would be easier to have just a guaranteed legendary per every 100 gems bought or something like that.

I’m sure with the $$$ we’ve invested so far the programmers can make this very possible. Of course they might wanna make us think it’s difficult. Mr. Ford’s employees told him they couldn’t make an 8 cylinder engine until he fired everyone who said they couldn’t and got his 8 cylinder engine.

I’ve had this idea for a while- you should put sleeping animations on each monster. I know this would be a lot of work, but it would definitely make more sense, not to mention I won’t have to look closely for the z’s when I want to check if they’re still asleep. Maybe death, poisoned, and hit taking animations too.

I like em having a green overtone for poison, sleep maybe the monster slouched with eyes closed, and the death animation can be decapitation/limbs chopped off depending on monsters weapon. Obviously waaay too much to ask though for just simple aesthetics. I’m sure it can be done in depth if this was PlayStation.

It wouldn’t, just add a seperate gift you get when buying the gems which is programmed 100% legendary. Also  @Dark Matter yes it shouldn’t be duplicate and it could maybe contain festival mons? (Idk, I’d be happy with just a guarantee non dupe legendary.)

Could work, you’d have to make that monsters defense lower though to prevent OP.

I would like to see a few monsters 4-star and above with the move called no guard. It would make quite an interesting concept on a ā€œglass cannonā€ type of monster

What monster’s moveset is that? I’ve never seen that move before…

Eh a lowbie. But the new super epic in the upcoming event has a skill similar but just for 20% or less hp and it’s a passive

Living flesh

Each time this monster takes 500 or more damage, add a rockoid to the end of the team.Ā 

Would be very simple to code

Combine Monsters to get a legendary or super epic it’s a good idea in my opinion, two example for this it’s:

-Combine Omegamid + Crystalmouth + 2 or 3 monsters super epics with the same element to get a legendary with the super epic’s elements. Also can have a cost of silver to get this, 500,000 silver or 1,000,000 silver.

-And for super epic’s, combine two of pyramids with the same elements and 2-3 epics with the same element(But, the monsters we can get in the islands not, because the epic’s of this islands can obtain infinite times). The cost of this can be 200.000 silver or 500.000 silver.Ā 

(Sorry for my bad english, I don’t speak good this languaje, lol)Ā  :stuck_out_tongue:

Suggestion: add x2 chance for penguini or the other last biter in special egg.

I’d like a mage type 6 star with the possibility to add passives to teammates. Active skill: 150s adds stun absorb to teammate. Active skill: 100s adds hold ground to teammate and so on with different passives. This would open up for A LOT of strategies. I’d also like to see a 6 star tank

They already did that it may be awhile till they repeat

  1. Free festival monsters or ability to buy them for set amount of gems guarantee

  2. A redoable offline content or overworld map

  3. Keep all event monsters event only and release all epics into wild

  4. Do regular updates Ingame not on a forum only a select will see

  5. Create a battle test ground like the online events but you can change the difficulty settings just so we can test out team combos

6 ability to collect 10 gems a week from the log in bonus instead of 1

More assisted stuff, ideally there should be at least one viable assisted move user for each element (super epic or above). The only reason assisted water / energy are good is cause they are the only elements with good assisted users
(And perhaps earth, although they have less support)

Active : Poison wave 250 sec - poison entire enemy team

Passive : Stun mirror - when opponent uses stun it stuns their team instead.

Active : Judgement 100 sec - deals critical damage to sleep killers, protector killers , bloodthirsts & bloodcraves

Passive: Grace - heals 100 hp each turn

Active : Kamikaze - user sacrifices themself to destroy one enemy monster ( Activates after 150 seconds)

Passive: Point blank - if a monster is 1 sec within the turn of the user , the user can destroy that monster regardless of health ( only can activate if an ability is used the previous turn , not by skipping turn).

Active : Life cannon 250 sec - the user inflicts damage equal to its health to the opponent.

Passive : Adapter - becomes resistant to the type that strikes it .

Active : Infuriate 100 sec - increase an opponents monster attack, but significantly lower defense

Passive : desperate turn: goes next when health is low

I’ve got a good one, though you may not consider it.Ā I was thinkingĀ an extra special event with HUGE rewards, the catch being that you can only enter if you’ve never made an in app purchase. Not trying to diss on people like lochi, buckingham and alt just because they have better stuff than me, just hear me out.Ā I think it’d be great for people like me who took the hardcore route, giving us a better chance to shine. The main concern you’d probably have with it is that it would encourage people NOT to spend, I can understand that. But think about the people that can’t spend anything, or didn’t want to anyway. Something like this would definitely encourage them to stick around. If not an event, then maybe like a separate pvp arena or something.

;_;
I sort of agree though. It might be better to have heavy restrictions, so like only epic or below and max cost of 100, rather than outright banning anyone who spent 50p on a gem.