Butterfree, venomoth… all i have to say about Kooka post
I’m not getting the reference
Are you noting this admin because i LOOOOVE this idea sounds so cool, im gonna cross my fingers for this to be implemented
I’m still a geomon addict…still didn’t delete the app yet
Some ideas (just the names) from geomon, that can be modified…
-Hydra
-Nanook (polar bear dude…)
-Delphi (dolphin in general)
-Troll
-Gobbler (turkey)
I would suggest Dunyer, Durathor, Dvailan, and Dainn ( the 4 seasonal stags) but that would be TOO much of copying. Perhaps changing the idea to 4 seasonal birds?
Why thank you. n.n

Ice dragon kaldrak 11-12*
Geomon members would know this name
I’ve seen a lot of the monters in this game and although the have krakkan and lavaraptor i would like to see more fusion monsters than the ones we have now. Like a fusion between luxknight and darklance would be awesome. And to make the 3 headed dog you should fuse Remus, Beowolf and stormfox, as an earth, fire and air monster. Idk I think the monsters we have now are pretty much set I just want more fusion with the monster we already have. But if you guys wanna add more monsters to fuse with that would be cool too lol
Also like Tiberius was saying sounds good. But also make monsters based on the game like “hunters” or something of the sort.
Don’t get me wrong. I LOVE dragons. But don’t you think we may have a bit too much dragons?
Here are the statistics from some old notes we have, including all forms of evolution and excluding First Ones:
84 beasts ( Unreliable ; these include canines, felines, marsupials, etc etc)
69 dragons
29 aquatics
27 birds
17 phantoms
16 humanoids
12 others
10 metals
10 angelic
8 insects
7 plants
6 mystics
2 bats (Why is this its own type, I have no idea…)
++Some of this information may be wrong, AND these are old notes, so new arkadions like Metalheart are probably not included.
But it does give us some sort of idea on what to suggest.
Definitly want more mystic/metal , and really 69 dragons ?
Well, since the unreleased dragons (such as cyrowyrm) have first evos that were not onthe list, it’s probably ~10+ more? Maybe less?

Wow, its design is amazing!
Lol careful with the geomon references guys. I love the app to death and all but don’t shove it down HI’s throat (: yes some of the ideas are cool. Such as seasonal stags. But HI is different. Relax haha.
How about a headless horsemen monster fused from nightmare and dullakhan??
^ OMC
+9,001
That would be an amazing fusion. It’s even a thing. Gosh, we need this sometime.
Thanks a actually thought it might have been a fusion wen i first started the game
& have it element-less , since its dark and dark … They both cancel each other out which makes element-less . Just a thought .
It would be nice to have a recipe that merges angelon with hydrowyrm and the product would be a Chinese dragon-like monster that can call forth storms and is a water type.
I think we have kamiwyrm for that
Okay, hopefully this one hasn’t been thought of yet. I’ve sort of been thinking of this one for a while but I’ve been never been able to let this idea out until now.
How about a White Cat Furry with white angel wings? for those of you who don’t know what a furry is, it’s an animal standing up right on two legs like a human. And I think it would be cool if he could wear some kind of leather jacket and look a bit like a gangster or something and hold some kind of gun. If you think the gun isn’t such a good idea then another option would be to make the claws on his fingers very long and sharp and if that won’t do then pershaps another option I can think of is a long metal Chain. As far as the fighting style is concerned, I’d like him to be a very strong attacker and be able to attack more than one oppenent at a time if possible. I’d like him to be the sort of character that even after people have gotten the best monsters in the game, they’d still like to have this idea of a monster in their team. So, maybe an abilitly which can stun oppenents might be usefull. Maybe the stun ability could be called hiss. And, I know that monsters with the ability to stun only have a certain chance to stun an opponent, some more likely to stun than others. But what I’m thinking is as each monster is taken down, the chance the next monster will be stunned will be raised. So at the beginning of a battle, he might miss and perhaps one or two oppenents won’t be stunned. But if he’s the last one standing at the end of a battle where the team has managed to take down many of the oppenents, this idea of a character will have one hundred or higher percent chance of stunning every opponent which means the oppenents won’t be able to touch him while he attacks the oppenents.