I feel like Autumn has to be the Dark element to pair with Shikabloom? Also, idea.
Name: Hallowhorns
Type: Phantom
Element: Dark
Moveset:
Shades Lament - 3 times use limit - 50tu - this skill targets one teammate. The target immediately does and Camouflage is applied to all monsters on the field for 200s.
Haunted Stag - 3 times use Limit - 50tu - this skill targets one monster, friend or foe, and applies a “Stag Soul” to it. When a monster with a “Stag Soul” dies, a copy of this monster is added next to the monster owners reinforcements.
Bloodserve - 50tu - same as normal Bloodserve
Dark Grasp - 100tu - this skill cannot be redirected to other targets. This skill can only target one enemy monster that is currently in Stealth. The target immediately dies. If the target has an original skill that gives Stealth or applies Camouflage to one or more monsters, this monsters seconds are reduced as close as possible to 1.
Secret Skill - 50tu - target one monster on the field, friend or foe. The target immediately gains the passive ability “Camouflage”, and will keep that ability even if it leaves the field.
Passives -
Hold Ground - if this monster would receive lethal damage, it survives with just 1 HP instead.
Dusk Becomes Us - when this monster enters the battlefield, if there is another monster other than the user that has Stealth Skills or Camouflage as a Passive, all monsters your control becomes Purified and gain Stealth.
Imagining a spectral style stag with its body being composed of orange, red, and yellow leaves and the antlers being very dead/dying tree looking with falling leaves too.
Halo Neutralizer (this monster’s type is also angelic,and if there’s a friendly / teammate angelic monster on the battlefield,it’s attacks negate revenge effects.)
Harden Carapace
Skills
Union Attack (100 TU)
Assassinate (100 TU)
Heavenly Fangs (80 TU) (will deal critical damage to 2 enemies if one or more of the targets has 2 or more kills,will heal the user 60% of the damage taken.)
Humanoid Rift+ (when there is another female humanoid monster on the battlefield,this monster negates revenge effects and gains focus.)
Ruler’s Power (Hold Ground + Fighting Spirit + Poison Immunity)
Skills
Double Bloodcrave (110 TU)
Man-Eater (85 TU)
Hypnotic Selection (110 TU) (natural selection but will put the target enemy to sleep if it survives.)
Shape-Shift (-) (will send the user back next to the reinforcements and clone the target enemy to your team in the battlefield.) (3 time use.) (can only use if the battle started for more than 150 seconds.)
Secret Skill
Illusion Field (85 TU) (trick room from Pokémon,if a monster enters this battlefield with 10% speed,instead it will enter like a monster with 90% speed,only lasts for 250 TU.)
10% ——> 90%
20% ——> 80%
30% ——> 70%
40% ——> 60%
50% ——> 50%
Etc.
Basics
Name: Loki (Ultra-Evolved)
Element: Storm Mythic
Speed: 36%
Full Defence
Passives
Humanoid Rift (when there is another female humanoid monster on the battlefield,this monster negates revenge effects.)
Ruler’s Strength (Hold Ground + Fighting Spirit)
Skills
Bloodcrave (100 TU)
RAW Man-Eater (100 TU)
Hypnotic Selection (160 TU)
Shape-Shift (2 time use.) (can’t be used until 200 seconds after the start of the battle.)
Bruh, this time you went completely overboard. What the ■■■■ it this skillset. Didn’t we just get two very very powerfull mythics - one with high speed and the other one the best supporter for high speed monsters?
Also, since when 70+ speed mons are full defence???
Dominance (when there is no female ally humanoid monsters - this monster negates revenge effects and has defence boost 300%)
Raw Spear Shot (100tu) - deals crit damage, piercing damage if target has less than 50% hp
Rebirths back at full hp into reinforcemenets leaving the copy of the target in the monster’s place. (1 time use.) Can’t be used if there is any ally monster with the same name on the field. Can be used after 100tu since monster’s first turn,
How does it work if it is not a passive?
Make it:
Raw Link Instant Hypnotize+: sleeps the target for 300tu and puts a curse (target will die after 300tu, even if this monsters leaves the field)
Here. Made is balanced, not overpowered and meant to be played without waifu spam lol.
Spear-Shot (85 TU) (deals critical damage,will ignore hold ground and shields if the user is below 50% HP,cannot be redirected but cannot be used if there’s a friendly protector on the battlefield.)
Natural Selection (85 TU)
Shape-Shift (-) (revives the user on a random place in the reinforcements and makes a copy of the target enemy.) (can’t be used if there’s an ally monster with same name on the battlefield and can only be used 100 TU after the monsters first turn.)
Secret Skill
RAW LINK Instant Hypnotize+ (1 TU) (puts the target enemy asleep for 300 TU,will kill the target enemy after 300 TU since the use of the skill even if the user dies or leaves the battlefield.)
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Now for the ultra evolved
Passives
Leading Mistress (dominant mistress but 100% defence increased
Dude can you stop making these broken movesets? I don’t mean to be rude but this is why none of your movesets ever get selected by devs(Already its a 1 in a million chance).
Are you serious? Have you ever faced a Doomgoo? Do you know how annoying it can be to face? Atleast it has to be on HG to kill, below 50% is ludicrous
And can we please stop with these crazy defense boosts? The only fair such large defense boosts are of Poseidon and Harleking. Everything else is powercreep.