That thing sucketh verily after update. 70 tu sleep is not good. For me in UC it doesn’t land 80% of the time. Just give pair sleep a 75% chance and we are good.
Flutterdrake Clover was one of the most OP monsters to come to the game. Goldtail is already pushing game breaking and Clover took it to the next level. I think it’s very cool to have a 100% sleep skill available as a pair move, it’s a great unique ability for that monster which so many people have. Limiting it to a respectable 3-time use means you can use it to set up what you want, without allowing it to continue forward as a sleep lock.
70TU 60% chance sleep is very respectable too, especially considering this monster is easier to get +9 than legendaries and the move can be accelerated if you’re trying to use it for a sleep lock. As has always been the case with the legendary sleepers… this is not enough alone to create a sleep lock. However, paired with another sleeper is enough. So where exactly does this monster need a buff because it’s practically a legendary already with its moveset?
Wow… you’re still on about this. It’s a SE with a 70 TU sleep, that move alone makes this thing absolutely worth using. It’s a great budget option for lower players who don’t have loch or shadow. It’s capable of locking the whole enemy team down if given the chance, and even if it can’t get that far, if even one sleep lands it can at least seriously cripple the enemy team. And I haven’t even mentioned how it can work even MORE efficiently with another flutter, not to mention it has an excellent deterrent in stun revenge.
U did not get his point. He wants to rely on it in uc.
Pair sleep 100% was OP. Pair sleep 75% would have been better.
Anybody who thinks SE sleepers land 60% has Loch or Gold and isnt using SE sleepers.
It’s need 75 % pair sleep
Stun revenge is rarely a deterand for such a monstrosity, as normally an absorber is at hand
Gold tail is my most fear leg. 75% sleep is nasty. I’m not giving that move to a SE everybody has.
that sleep with 60 % chance hardly lands in uc
Well, 60 isn’t far off from 50 really, so you’re going to land 1 in every 2 sleeps in the long run. Bad streaks happen, just keep trying and it’ll even out eventually.
That’s why it would be pair sleep.
60% SE sleep is more like 30% and even then only on enemies that aren’t essential to you winning.
Or we could just not nerf it as only those who have it can use it. It’s no longer available and is good. It’s low speed and attack keep it from doing too much in UC as well
I mean ya in Hordes eventually the DR got me every time. If 2 of your 4 slots are sleepers you cant KB the DR.
But, super challenge battle was a breeze with pair sleep. And in UC you could prob re-roll for a few times to avoid a DR-heavy lineup.
100% was too much. 75% unlimited would have been great. 3 uses isnt really worth using the other slot for a pair sleep.
With 75% pair people with Goldtail dont have to be butthurt that the peons have a good sleeper too, as we would have to use 2 slots to achieve the same effect.
I personally think it’s better with 100% sleep. The 100% sleep is something unique to it and means even people with Goldtail may sometimes decide to use it.
75% sleep is way too much on a re-usable move. That’s literally all Goldtail offers and it’s one of the best legendaries in the game. You say that you have to have a second flutterdrake out but there are a couple that are brilliant to use, especially the Daffodil which has pair death sentence, stealth and bloodthirst. 50TU 75% sleep is so easy to sleep lock with, Clover would unbalance things as it did before.
Having a 100% sleep move is exceptionally strong and usable 3 times let you take control of the field. Adding the ability to sleep lock on a SE is just excessive. The current moveset is a lovely balance of having something beyond just the 70TU 60% chance, which is good but a lot worse than legendary sleepers because there’s no hold ground.
I feel like people asking here for Flutterdrake Clover to get a buff are just being greedy. We’re not “butthurt Goldtail owners” to say it… Clover was simply overpowered and it’s more than generous in strength as it is now. Btw I’m not taking offence to that comment, just giving it a response before someone offended writes something worse. 75% sleep is toooo much, so 3-time 100% is ridiculously good as a watered down alternative.
You make good points, KD. And 75% pair sleep is super strong. But I maintain using 2 slots to get it mitigates the argument that it would be as good as gold (pun intended).
I am being greedy, I’ll admit. I had a great monster that they made way less awesome. If Clover had been this way all along nobody would be mad. But they made something OP, let us all taste the power of a reliable sleep locker and then took it away.
And as I will admit to being greedy, I will also maintain that people who rolled long and hard for Gold very well may be sour grapes that everyone got a taste of the sleep lock magic and wanted to keep it.
What would you say to a 75% pair sleep lock that takes 100 seconds? I would rather that.
100TU 75% pair sleep would be fine, maybe even 70-80TU 75% pair sleep. However, I’d argue that a 50TU 100% pair sleep is better even if it’s 3-time use because it can so quickly lock down your opponents or work as a reliable sleep move when it’s a crucial moment in your sleep lock.
Having to use two monsters to perform pair sleep isn’t a bad thing when the second monster is good in itself and Daffodil even works well with a sleep strategy. Legendary sleepers actually need to be paired up anyway to perform a reliable sleep lock, except for Goldtail which can do it alone but has no hold ground and literally nothing else to offer the team. I think what you’re asking for is basically making it like a legendary and a pretty good one at that. In its current state it’s one of the best SE monsters.
I know it’s tough to have a glimpse of something great only to have it taken away but seriously that thing was broken. If it stayed in the game for much longer then it would probably have caused players to leave the game in droves. You’ll have enough good legendaries soon enough you won’t care about this any more 
P.S. I’m not sure how much you’ve faced Goldtail in PvP but its ability to so quickly lock down your team is a large reason why it’s so strong. The sleep lock is obviously amazing but even just letting it get a turn or two puts you in a losing position. Clover has this strength too and the 100% makes it even better initially, plus it’s got stun revenge which they have to face if they need to kill it immediately (before its first turn).
Imagine if goldtail had 100% sleep 
the reason I am saying is that in UC that sleep doesn’t land. with neither goldtail, deluge, gear, emerald or polar the only “UC mon” I have are cosmo and Nebel. so unless they get a buff I am pretty much screwed. I also agree with boiler point that they gave us a taste and they took it away. 50 tu pair sleep with 75% isn’t bad considering it requires two slots and out of the battle investment. they gave only two flutters free and they are horrible together. so someone wanting that 75% sleep will have to role a flutter. that being said, goldtail can do that easily. lastly, there is an SE version of every legendary. why not goldtail??
You can use all the points you like but seriously this is too strong both for a SE and to grant to such a large number of people for free. 50TU is simply ridiculous.
nah man i use goldtail and no way in hell am i gonna waste 2 slots in my team for 3 uses of a 100% sleep that is going to end up being a dead weight later on. im not gonna use clover ever again since nerf