Let's talk about a mythical who needs help!!!

Good morning Neo monsters players; Today I come to comment on several observations and tests that I have done on a specific mythical; Orochi; and my observations and tests when choosing it As a mythical help friend, I realized that despite having already received a buff, But there is still a lot to work on it. let’s talk about its phases of ultra evolution and awakening; its ultra evolution phase:
He only has two aggressive abilities which don’t complement his passive abilities at all; Why should a monster that stuns have Bisector Stun? What this does is do herself a counter.
Then there’s the fact that he doesn’t have any abilities other than his two unique abilities; and q can only use them once each; Without an ability to keep her useful on the battlefield, Orochi will be dead step too fast
Now let’s talk about its awake form: although some unresolved aki points still have a lot to work on: for example
There is still the problem that a stun monster has Bisector Stun as a passive ability!!
And then there is a big problem; certain monsters like Coretta or even Novadrake also lose life with some abilities; But Orochi loses life to another level; since he spends 50% of himself to kill an enemy and then he has to heal yes or yes because otherwise when using another Fullu type hab he will die because his life will reach 0
While monsters like Coretta and Nova can use their life loss abilities more than once without fear of dying;
I won’t talk about his speed because not all monsters have to be fast!
And now I will say some changes that I think will suit Orochi:
Change the health cost you spend on Fullu Blast and Fullu Impressive from 50% of life consumed to 35%-40%
Change his bisector stun passive to Immune to Stun Or brand protection
Adding some blood ability to him (blood thirst, blood crushing, blood mania, etc) instead of his simple attack in his ultra evolution form
I hope and be supported this post; comment how you think; and suggest what change would help her the most!!

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I found this topic and I find it interesting so I’ll comment some of my thoughts:

-I would like Orochi’s ultra-evolution form a blood Ability put on her moveset
-Medbie speed should be increased to 80%
-Coretta’s ability should ignore Hold Ground
-Apollonis needs buff

No

I don’t understand your Not so radical; explain each point perfectly and I’m sure more than one agrees with me; a monster that Stuns shouldn’t have Bisector Stun as a passive . And that Orochi’s life spending is extremely exaggerated compared to other monsters . I didn’t ask for the speed to be increased;. or I didn’t ask for a magical ability; I only asked for changes to make it usable.

If referring to several of the suggestions the person who first responded to you made. Next time look at who I replied to.

Half of HP for a condition-less instant kill is fine.

I actually use orochi in one of my PvP teams too

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this is just crazy

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Why do you think I said no?

yes, it’s definitely crazy, after that I reflected a bit, forgive my madness, next time I’ll think before writing

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Tbh I think apollonis is good the way it is

Okay but do you see how large the stun is? They clearly put it double the amount they wanted her to stun. There isn’t anything else in the game which stuns as high as 200s! Stun bisector is doing you the benefit of halving all stun on your team.

As for the moves killing her… that’s by design. Orochi is a serpent demon thing that loves death, given by her death entrance and how she gives up her own life to guarantee kills on enemies. She is meant to use meditation to stay alive, or you simply attack a second time and sacrifice herself. If you’ve played Neo Monsters long enough you’ll know that monsters sacrificing themselves isn’t a bad thing… you can use her to kill and stun enemies then chain it into a strong monster behind that can capitalise on the controlled situation.

Orochi is very strong after her buff. There are only two things holding her back: her death entrance being random (this passive is basically a negative thing - chaos is usually a bad team design), her low speed (but this is necessary because otherwise she’d be overpowered). When awakened, she can stun lock the enemy team by herself, while killing enemies of your choice too. That’s pretty crazy! Swift revival is also super strong. I agree the second form not having a blood move is annoying, but she basically needs to kill herself off. Some second form mythics are a bit clunky like that.

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I didn’t really see him that way; you have made me think friend; thank you :snake::white_circle:

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